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Sigma Solve offers best-in-class eLearning solutions by developing interactive education software and apps to make digital learning experience more engaging. Sigma Solve provides Innovative Custom Software Solutions for the Education Industry. Our services streamline processes, enhance learning experiences, and empower educators, helping educational institutions stay ahead in a rapidly evolving world.
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Coding: My Escape, My Obsession
Programming—ahh, what a paradox! Sometimes it’s an absolute thrill, and other times, it’s the most stressful thing ever. For me, coding isn’t just a skill; it’s my escape. Whenever life gets heavy, my mind instinctively drifts to programming. New ideas, fresh logic, endless possibilities—it’s like therapy but with syntax errors.
But somewhere along the way, this escape became a full-blown obsession. My four years of engineering? A blur of code, projects, and fixing bugs—mine and everyone else's. I was always working, always solving something. And now, when I look back, I struggle to find those carefree moments of pure fun. Sure, I enjoyed college, but every memory somehow loops back to programming.
I don’t regret it. I don’t claim to be a coding genius either—I’m still learning, still growing. But one thing’s for sure: programming has shaped me in ways I never imagined. It gave me purpose, resilience, and a language beyond words.
Yet, here’s what I’ve realized—life isn’t just about writing perfect code; it’s about writing a story worth remembering. And while programming will always be a part of me, I want to step beyond the screen, embrace new experiences, and create moments that don’t just end in a semicolon.
Because in the end, the best code I’ll ever write is the one that balances passion with life itself.
#programming#education#software engineering#lifestyle#programmer#coding#developer#career#java#quotes#machine learning
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Random question for the coding folks...
If I were to just straight up like... offer free programming tutoring, are there folks out on Tumblr who would be interested?
#coding#codeblr#programming#web development#software development#learn to code#Javascript#I am planning to restart my video series on learning Javascript#but am also trying to find new avenues for helping to educate new people in the field#bc I have realized that's very important to me#and the coding boot camp I've been tutoring for is uh. sort of falling apart
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"From Passion to Profession: Steps to Enter the Tech Industry"
How to Break into the Tech World: Your Comprehensive Guide
In today’s fast-paced digital landscape, the tech industry is thriving and full of opportunities. Whether you’re a student, a career changer, or someone passionate about technology, you may be wondering, “How do I get into the tech world?” This guide will provide you with actionable steps, resources, and insights to help you successfully navigate your journey.
Understanding the Tech Landscape
Before you start, it's essential to understand the various sectors within the tech industry. Key areas include:
Software Development: Designing and building applications and systems.
Data Science: Analyzing data to support decision-making.
Cybersecurity: Safeguarding systems and networks from digital threats.
Product Management: Overseeing the development and delivery of tech products.
User Experience (UX) Design: Focusing on the usability and overall experience of tech products.
Identifying your interests will help you choose the right path.
Step 1: Assess Your Interests and Skills
Begin your journey by evaluating your interests and existing skills. Consider the following questions:
What areas of technology excite me the most?
Do I prefer coding, data analysis, design, or project management?
What transferable skills do I already possess?
This self-assessment will help clarify your direction in the tech field.
Step 2: Gain Relevant Education and Skills
Formal Education
While a degree isn’t always necessary, it can be beneficial, especially for roles in software engineering or data science. Options include:
Computer Science Degree: Provides a strong foundation in programming and system design.
Coding Bootcamps: Intensive programs that teach practical skills quickly.
Online Courses: Platforms like Coursera, edX, and Udacity offer courses in various tech fields.
Self-Learning and Online Resources
The tech industry evolves rapidly, making self-learning crucial. Explore resources like:
FreeCodeCamp: Offers free coding tutorials and projects.
Kaggle: A platform for data science practice and competitions.
YouTube: Channels dedicated to tutorials on coding, design, and more.
Certifications
Certifications can enhance your credentials. Consider options like:
AWS Certified Solutions Architect: Valuable for cloud computing roles.
Certified Information Systems Security Professional (CISSP): Great for cybersecurity.
Google Analytics Certification: Useful for data-driven positions.
Step 3: Build a Portfolio
A strong portfolio showcases your skills and projects. Here’s how to create one:
For Developers
GitHub: Share your code and contributions to open-source projects.
Personal Website: Create a site to display your projects, skills, and resume.
For Designers
Design Portfolio: Use platforms like Behance or Dribbble to showcase your work.
Case Studies: Document your design process and outcomes.
For Data Professionals
Data Projects: Analyze public datasets and share your findings.
Blogging: Write about your data analysis and insights on a personal blog.
Step 4: Network in the Tech Community
Networking is vital for success in tech. Here are some strategies:
Attend Meetups and Conferences
Search for local tech meetups or conferences. Websites like Meetup.com and Eventbrite can help you find relevant events, providing opportunities to meet professionals and learn from experts.
Join Online Communities
Engage in online forums and communities. Use platforms like:
LinkedIn: Connect with industry professionals and share insights.
Twitter: Follow tech influencers and participate in discussions.
Reddit: Subreddits like r/learnprogramming and r/datascience offer valuable advice and support.
Seek Mentorship
Finding a mentor can greatly benefit your journey. Reach out to experienced professionals in your field and ask for guidance.
Step 5: Gain Practical Experience
Hands-on experience is often more valuable than formal education. Here’s how to gain it:
Internships
Apply for internships, even if they are unpaid. They offer exposure to real-world projects and networking opportunities.
Freelancing
Consider freelancing to build your portfolio and gain experience. Platforms like Upwork and Fiverr can connect you with clients.
Contribute to Open Source
Engaging in open-source projects can enhance your skills and visibility. Many projects on GitHub are looking for contributors.
Step 6: Prepare for Job Applications
Crafting Your Resume
Tailor your resume to highlight relevant skills and experiences. Align it with the job description for each application.
Writing a Cover Letter
A compelling cover letter can set you apart. Highlight your passion for technology and what you can contribute.
Practice Interviewing
Prepare for technical interviews by practicing coding challenges on platforms like LeetCode or HackerRank. For non-technical roles, rehearse common behavioral questions.
Step 7: Stay Updated and Keep Learning
The tech world is ever-evolving, making it crucial to stay current. Subscribe to industry newsletters, follow tech blogs, and continue learning through online courses.
Follow Industry Trends
Stay informed about emerging technologies and trends in your field. Resources like TechCrunch, Wired, and industry-specific blogs can provide valuable insights.
Continuous Learning
Dedicate time each week for learning. Whether through new courses, reading, or personal projects, ongoing education is essential for long-term success.
Conclusion
Breaking into the tech world may seem daunting, but with the right approach and commitment, it’s entirely possible. By assessing your interests, acquiring relevant skills, building a portfolio, networking, gaining practical experience, preparing for job applications, and committing to lifelong learning, you’ll be well on your way to a rewarding career in technology.
Embrace the journey, stay curious, and connect with the tech community. The tech world is vast and filled with possibilities, and your adventure is just beginning. Take that first step today and unlock the doors to your future in technology!
contact Infoemation wensite: https://agileseen.com/how-to-get-to-tech-world/ Phone: 01722-326809 Email: [email protected]
#tech career#how to get into tech#technology jobs#software development#data science#cybersecurity#product management#UX design#tech education#networking in tech#internships#freelancing#open source contribution#tech skills#continuous learning#job application tips
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Exploring Career and Job Opportunities in Davao City Philippines
Davao City, recognized as one of the Philippines' most progressive cities, continues to experience remarkable economic growth, creating a vibrant job market that attracts professionals from across the country. The city's diverse economy offers numerous employment opportunities, from entry-level positions to executive roles, making it an attractive destination for job seekers at all career stages.
The Business Process Outsourcing (BPO) sector stands as one of the largest employers in Davao City, providing thousands of jobs across various specializations. Companies in this sector actively recruit customer service representatives, technical support specialists, and quality assurance analysts, offering competitive salaries and comprehensive benefits packages. The industry's continued expansion has created numerous opportunities for career advancement, with many organizations promoting from within and providing extensive training programs.
Part-time employment opportunities have also flourished in Davao City, catering to students, professionals seeking additional income, and individuals preferring flexible work arrangements. The retail sector, food service industry, and education field offer numerous part-time positions with varying schedules and responsibilities. These roles often provide valuable work experience and can serve as stepping stones to full-time careers.
The Information Technology sector in Davao has seen significant growth, with many companies seeking software developers, web designers, and IT support specialists. This growth has been fueled by the city's improving technological infrastructure and the increasing number of tech-focused businesses establishing operations in the region. Tech professionals can find opportunities in both established companies and startups, with many positions offering competitive compensation and the possibility of remote work arrangements.
Davao's hospitality and tourism industry continues to expand, creating jobs in hotels, restaurants, travel agencies, and tour operations. The sector offers positions ranging from entry-level service roles to management positions, with many employers providing training and development opportunities. The industry's growth has also sparked demand for professionals in events management and tourism marketing.
The education sector presents numerous opportunities for both full-time and part-time employment. Educational institutions regularly seek teachers, tutors, and administrative staff. The rise of online learning has created additional opportunities for English language teachers and academic consultants who can work flexible hours from home or teaching centers.
Job hiring in Davao, the digital economy has opened new avenues for employment. E-commerce specialists, digital content creators, and social media managers are in high demand as businesses increasingly establish their online presence. These positions often offer the flexibility of remote work while providing competitive compensation packages.
Professional development resources are readily available in Davao City, with numerous institutions offering skills training programs and industry certifications. Job seekers can access career counseling services, resume writing assistance, and interview coaching through various employment support organizations. These resources prove invaluable in helping candidates prepare for and secure desired positions.
The financial services sector in Davao has also experienced substantial growth, creating opportunities for banking professionals, insurance specialists, and investment consultants. These positions typically offer attractive compensation packages, including performance bonuses and health benefits, making them highly sought after by experienced professionals.
Davao's agricultural sector continues to evolve, combining traditional farming with modern agribusiness practices. This has created opportunities for agricultural technologists, food processing specialists, and supply chain professionals. The sector offers both technical and management positions, with many companies providing specialized training and development programs.
For those entering Davao's job market, proper preparation is essential. Successful job seekers typically maintain updated resumes, prepare comprehensive portfolios, and stay informed about industry developments. Professional networking, both online and offline, plays a crucial role in discovering opportunities and advancing careers in the city.
The future of Davao's job market looks promising, with emerging industries creating new employment opportunities. The city's commitment to economic development, coupled with its strategic location and robust infrastructure, continues to attract businesses and investors, ensuring a steady stream of job opportunities for qualified candidates.
Whether seeking full-time employment or part-time job in Davao City offers a diverse range of opportunities across multiple industries. Success in this dynamic job market often comes to those who combine proper preparation with continuous skill development and effective networking. As the city continues to grow and evolve, its job market remains a beacon of opportunity for professionals seeking to build meaningful careers in Mindanao's premier business hub.
#Davao City#recognized as one of the Philippines' most progressive cities#continues to experience remarkable economic growth#creating a vibrant job market that attracts professionals from across the country. The city's diverse economy offers numerous employment op#from entry-level positions to executive roles#making it an attractive destination for job seekers at all career stages.#The Business Process Outsourcing (BPO) sector stands as one of the largest employers in Davao City#providing thousands of jobs across various specializations. Companies in this sector actively recruit customer service representatives#technical support specialists#and quality assurance analysts#offering competitive salaries and comprehensive benefits packages. The industry's continued expansion has created numerous opportunities fo#with many organizations promoting from within and providing extensive training programs.#Part-time employment opportunities have also flourished in Davao City#catering to students#professionals seeking additional income#and individuals preferring flexible work arrangements. The retail sector#food service industry#and education field offer numerous part-time positions with varying schedules and responsibilities. These roles often provide valuable work#The Information Technology sector in Davao has seen significant growth#with many companies seeking software developers#web designers#and IT support specialists. This growth has been fueled by the city's improving technological infrastructure and the increasing number of t#with many positions offering competitive compensation and the possibility of remote work arrangements.#Davao's hospitality and tourism industry continues to expand#creating jobs in hotels#restaurants#travel agencies#and tour operations. The sector offers positions ranging from entry-level service roles to management positions#with many employers providing training and development opportunities. The industry's growth has also sparked demand for professionals in ev#The education sector presents numerous opportunities for both full-time and part-time employment. Educational institutions regularly seek t
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Best Regards
Planet Mass Was Grown Gradually In Its Orbit (Newton Is Wrong)
or
or
or
Paper discovery
Planet mass is created and grown gradually during a period of time- let's explain that
For example- Jupiter diameter 142984 km is defined and Jupiter body is created with its volume but Jupiter mass was NOT created in that time with its volume- but- Jupiter mass is created gradually during a period of time- means- Jupiter diameter (142984 km) is created firstly and after Jupiter diameter creation, Jupiter mass is created as (1 x 10^24 kg) and increased day after day till be (100 x 10^24 kg) then be (1000 x 10^24 kg) and the mass gradual increasing was continuous till Jupiter mass be (1898 x 10^24 kg) and the mass increasing is stopped at this mass and no more mass is increased for Jupiter- Jupiter mass is increased till be the value (1898 x 10^24 kg) Before The Sun Creation
Notice - the discovery gives us a very different picture from what Newton told in his theories- Simply planet orbital distance can Never be defined based on this planet mass- because- planet orbit is defined before this planet creation and planet is created in its orbit and from this orbit energy- means- planet mass is created and increased while this planet be in its orbit- planet is similar to a tree planted in some ground and this planet orbit is the ground- that tells – planet orbit distance can never be defined based on this planet mass (Newton general vision about the solar system was wrong)
The discovery Proves
The next questions and their answers explain why and how Planet mass is created and increased gradually during a period of time- let's ask and answer them
(1) How is The Gravitational Wave Created?
(2) Can The Sun Rays Be Created By The Gravitational Waves Motions?
(3) How Is Planet Created?
(4) Can Planet Mass Be Created Independently From The Other Planets Masses?
(5) Can The Planets Motions Use Different Rates Of Time?
(6) Can The Gravitational Waves Be Accelerated? How Can That Be Done?
(7) Explain The Sun Rays Creation Process From The Gravitational Waves?
(8) What's Planet Mass Role In The Gravitational Waves Acceleration Process?
(9) Why Is Planet Mass Increased Gradually During A Period Of Time?
(10) Why Can NOT Planet Mass Increased Gradually For Ever?
(11) Can The Masses Of Jupiter And Pluto Be Defined By A Geometrical Rule?
(12)What Proves Planet Mass Role In The Gravitational Waves Acceleration Process?
Let's answer these questions in following
Notice with these questions and answers I answer the question (How Can Planet Mass Be Created And Grown Gradually During A Period Of Time? And Why?)
I put the complete answer for this question- and I put all ideas and facts can explain this answer clearly- but – I don't put any proves for these ideas and facts here because I want to avoid the confusion of the proves discussions- Please note – all these ideas and facts are proved strongly in the paper- because these ideas are put in the paper as hypotheses, arguments and discussions- for that- I remove all proves for these ideas here to see the picture as clear as possible without the proves discussion confusion-
Question (No. 1)
How is The Gravitational Wave Created?
The paper first hypothesis tells
The Gravitational Waves Are Produced By The Planets Motions Energies And Not By The Gravitational Field- ALSO - (The Sun Doesn't Produce A Gravitational Field)
Planet motion produces energy (1/2 mv^2) and this energy creates waves in the space- and these waves move by its planet velocity- for example- Mercury (47.4 km/s) moves and its motion energy creates waves in the space and these waves move by equal velocity (47.4 km/s)- means- the planets move and their motions create waves in the space and each wave moves by its planet velocity- AND the planets revolve around the sun in the same one direction for that their motions energies create waves in the space and these waves move perpendicular on the revolution direction (Toward Pluto orbit) AND in Pluto orbit these waves are unified together into one unified wave- this unified wave moves by a velocity= 205.8 km/s where The 9 planets velocities total=176 km/s but I add the Earth moon velocity (29.8 km/s) that makes the total to be 205.8 km/s – I add the moon velocity because the energy is stored finally in the moon orbit- This Unified Wave Is The Gravitational Waves
–AND- the gravitational waves are reflected three times in the solar system – from Neptune to Saturn (1st reflection) and from Uranus to Jupiter (2nd reflection) and from Venus to Mars (3rd reflection)
The gravitational waves reflection causes effects on the planets data because the reflection defines the energy motion direction- Also the gravitational waves reflection causes to square the wave velocity- means- if a gravitational wave velocity is (v) and this wave is reflected- its velocity after the wave reflection will be (v^2)
Question (No. 2)
Can The Sun Rays Be Created By The Gravitational Waves Motions?
The paper second hypothesis tells
The Sun Is Not Doing Nuclear Fusion To Produce Its Rays- Instead- The Sun Rays Are Produced By The Gravitational Waves Motions Energies- let's see this article
This Is Extraordinary: Gravity Can Create Light, All on Its Own
This new article tells the gravitational waves can move by speed of light and can produce a light beam- I claim The Sun Rays are produced based on this method by the gravitational waves motions energies and not by the sun nuclear fusion process
AND Paper 1st hypothesis stated- The Gravitational Waves Are Produced By The Planets Motions Energies- and NOT By The Gravitational Field
Shortly the Sun Is Not Doing Nuclear Fusion To Produce Its Rays- Instead- The Sun Rays Are Produced By The Gravitational Waves Motions Energies- AND-
The Gravitational Waves Are Produced By The Planets Motions Energies-
Means- The Sun Is A Phenomenon Created By The Planets Motions Energies
The Fact Is That Before The Sun Creation The Planets Were Created And Revolving In Their Orbits Around A Point In Space- And- The Planets Motions Produce Energies And These Energies Create Waves In The Space And These Waves Are Unified Together Into One Unified Wave- And This One Unified Wave Energy Is Accumulated During A Period Of Time Till Be So Massive Energy (the massive energy is seen in the gravitational wave motion by speed of light) and when this energy be sufficient to produce a light- the sun rays are produced from this accumulated massive energy and the sun is created and put on the point of space around which the planets revolve- AND that explains why the sun corona temperature is 5 million Kelvin but the sun surface temperature is 5800 Kelvin- because the energy is not produced from the sun body but the energy comes from out of the sun body for that the energy out of the sun is so greater than the energy inside the sun (the energy comes from the gravitational waves which are produced by the planets motions energies total)
Notice - The Sun Is A Phenomenon Created By The Planets Motions That Means The Sun Life And Death Depends On A Cycle- Means- After This Sun Death Another Sun Will Be Created For The Solar System- Because The Sun Is The Outlet For The Planets Motions Accumulated Energies And It's Necessary To Use This Energy To Produce The Sun Rays Because It's Impossible To Store The Planets Motions Energies In The Space Forever Without Using.
Question (No. 3)
How Is Planet Created?
The paper argument explains Planet Creation process based on the following features
I- Planet Diameter Is Created As A Function In Its Velocity
Planet motion is defined before this planet creation
Planet is created in its orbit and from this orbit energy
My planet diameter equation proves this fact and is discussed in the paper in details
II- Matter Is Created In Pairs And No Single Matter Can Be Created
As electron and positron are created from Gamma ray- and also- as the reproduction system produces male and female
III- Matter Is Created Based On Two Energies (One Energy Is Insufficient To Cause Any Matter Creation)
IV- The Eyes Vision Is A Player In The Matter Creation Process
The matter is an energy we see as matter as a result for our motion features- means- the matter is not found in truth but it's a picture we see as a result for our motion
Planet Matter Nature
What's The Matter Nature? I have two examples to answer this question (1st Example) The matter is similar to creature muscles- shortly- even if the muscle is very strong as a rock- we understand this muscle is found depending on the blood motion-and any change in the blood motion can effect on the muscle dimensions and ability- similar to that matter is created from energy and depending on this energy motion features
(2nd Example)–If the space is similar to the sea of water- the matter is similar to a whirlpool (vortex) found on the sea page- we understand the whirlpool (vortex) is created by the sea water but it has a distinguish picture from the sea waves and it moves by a different velocity from the sea waves- that explains how the moving energy can effect on the matter creation data- for example- we have a whirlpool (vortex) its diameter is 2 meters- why does this diameter equal= 2 meters? The diameter is created depending on the water velocity, pressure, amount and motion angle and many other features of (the moving water)- the moving water creates this whirlpool with diameter 2 meters and as long as the water motion is not changed this diameter will not be changed also- Similar to that, the matter is created from energy and this matter dimensions are defined depending on this energy motion features-
Planet Motion Is Defined Before This Planet Creation
How can that be possible? Planet matter is created of energy- the energy defines this planet motion before its creation and by that this planet matter dimensions are created depending on this energy motion features and after the creation the planet moves with this energy- that explains how Planet motion can be defined before this planet creation- Notice- we understood the whirlpool (vortex) is created based on the sea water motion features and this whirlpool moves by a velocity different from the sea waves velocity but this whirlpool velocity is defined by the water motion features- means- before this whirlpool creation the water motion features defines this whirlpool dimensions and motion velocity- we can even predict these dimensions before the creation- we can predict the whirlpool diameter should be 2 meters if it's created based on this water motion its velocity (v), its pressure (P), its amount (A)….etc
Shortly before the whirlpool creation the water motion features define this whirlpool dimensions and motion velocity-
The Conclusion
The previous explanation aims to answer (How Is Planet Created?)- shortly- planet creation process depends on two major points- (1st Point) planet creation process depends on the energy motion from which this planet is created- and- because this planet after its creation moves with the energy from which this planet is created- that means– Planet creation process depends on its motion- Shortly- my planet diameter equation proves planet creation depends on this planet velocity and motion
(2nd Point) – The Planets Are Created Together-
No planet is created independently from the other planets- because- matter is created in pairs- means- the planets are created in pairs and no single planet can be created- as electron and positron are created together from Gamma ray (1.2 Mev)- also- the system produces male and female- means- the matter is created in pairs and for that the planets are created in pairs-
BUT -I want to say-
The planets are created together from the same one energy and by the same one geometrical rule-means- no planet is created independently from the other planets- not only because of the pairs creation but also because all planets are created from the same one energy- by that- the planets are similar to parts of the same one body- and they move as gears in the same one machine and all planets motions are unified together into One Unified Motion
I want to say- the planets are similar to muscles in the same one creature body- some muscles are different from each other and some muscles are similar to each other- but all of them are created by the same one blood (the same one energy) and be parts in the same one body and do integrated jobs which produce one unified job (the planets motions are unified into one unified motion)
Shortly- the planets are created together as parts of the same one body and the same one machine- and no planet can be absent in this machine because if one planet is absent that will cause to disable the machine to work
For that reason- the planets diameters are complementary one another as proved by the planets data and discussed with my planet diameter equation
Question (No. 4)
Can Planet Mass Be Created Independently From The Other Planets Masses?
This is the discussed idea in the previous point
NO Planet Matter Is Created Independently From The Other Planets Matters
And
NO Planet Mass Is Created Independently From The Other Planets Masses
As we have seen in the creation of electron and positron from Gamma ray (1.2 Mev) both particle masses are equal and both depend on the energy of Gamma ray
We understand- if any particle mass is changed the other particle mass will be changed also-
where electron Mass is around 0.5 Mev and Positron mass is around 0.5 Mev
if we suppose electron mass be 0.7 Mev that forces positron mass to be 0.3 Mev
Shortly There Are 3 Basic Information About Planet Mass Creation
The Planets masses are created in proportionality with each other- as we have seen in electron and positron creation from Gamma ray- the particles masses are proportional to each other (please note- Earth Mass Equal The Other Inner Planets Masses Total- also Neptune mass equal Uranus + the inner planets masses total)
Planet mass is required because it supports the used rate of time- and we know the major used rate of time are (1461) and (1461^2)- shortly the rate (1461) is found between the sun and Jupiter masses and the rate (1461^2) is found between Jupiter and Pluto masses- that means- the planets masses are created proportional to each other and this proportionality depends on a geometrical rule and this rule caused Jupiter mass to be 1898 and Pluto mass to be 0.0146- these masses definition was necessary to support the used rates of time
By that- we realize the planets masses are created proportional to each other- and this proportionality caused Jupiter mass to be 1898 and Pluto mass to be 0.0146- Now the third information is the masses distribution- because the masses should be distributed to cause the solar system stability and to accelerate the gravitational wave speed by the use of the rates of time which are supported by the masses rates
These facts are proved with the answer of question No. (12)
Question (No. 5)
Can The Planets Motions Use Different Rates Of Time?
The Planets Motions Use Different Rates Of Time
The rate of time use is useful because it enables to accumulate the planets motions energies during a period of time- understandable- Planet motion energy is small energy and the sun rays is massive energy and that necessitates to accumulate the planets motions energies total during a period of time to store motion energy sufficient to be used for the sun rays creation- Shortly- if the planets motions don't use rates of time, no massive motion energy can be provided and for that NO enough energy will be found to produce the sun rays-means- No light beam can be created
The rate of time depends on the velocities rate
Example (one hour of Mercury clock = 1.6 hours of the Earth clock) because Mercury velocity =1.6 the Earth velocity–
Notice
The gravitational waves are reflected three times in the solar system- (from Neptune to Saturn) and (from Uranus to Jupiter) and (from Venus to Mars)
The waves reflection causes to square these waves velocity- for that- the rates of time also are squared by the waves reflection and for that the rates of time values can be raised so much by the squaring process-
As a result- the major rates of time is (1461) and (1461^2)- these rates can't be created by any planets velocities rate but they are created by the waves reflection
Notice
The unified wave moves by (205.8 km/s) and during 1461 seconds this wave moves a distance = 300000 km/s and – the rate of time is
(one second of the sun clock = 1461 seconds of the unified wave clock)
Means- the unified wave moves 300000 km/s in one second (based on the sun clock) and by that this unified wave moves by (Speed of light C=300000 km/s)
Means- the gravitational waves can move by speed of light depending on the rate (1=1461)
Now- The light beam production is done by the value (C^2= squared speed of light)-
And the rate (1=1461) causes the wave to move by speed of light (C=300000 km/s)
That means- the wave can produce the value (C^2= squared speed of light) by the rate (1= 1461^2= 2134521)
Means
(one second of the sun clock = 2134521 seconds of the unified wave clock)
Based on this rate of time the value (C^2= squared speed of light) can be produced and the light beam can be produced
Question (No. 6)
Can The Gravitational Waves Be Accelerated? How Can That Be Done?
We understand the unified wave velocity is 205.8 km/s and
This Is Extraordinary: Gravity Can Create Light, All on Its Own
This new article tells the gravitational waves can move by speed of light and can produce a light- that proves the gravitational waves must be accelerated-
Also- we understand the gravitational waves are accelerated two times- the first time the wave is accelerated from its velocity (205.8 km/s) to be equal the speed of light (300000 km/s)- and in the second time the gravitational wave moves by speed of light (C=300000 km/s) before its acceleration and after the acceleration this speed is squared to be = C^2 (the squared speed of light)- where the light is produced (C^2)
The question asks (How Can The Gravitational Wave Be Accelerated)?
The acceleration is done by the wave reflection- means- if a gravitational wave moves by speed (v) and this wave is reflected the reflection will cause to square this wave speed to be (v^2)-
Shortly we have one unified wave moves by (205.8 km/s) and we need to accelerate this wave speed to be equal speed of light (C=300000 km/s)- the acceleration is done by the wave reflection- the reflection causes to square the speed-
The gravitational waves are reflected three times in the solar system – from Neptune to Saturn (1st Reflection)- from Uranus to Jupiter (2nd Reflection) and from Venus to Mars (3rd Reflection)-
The three reflections caused to- square the wave speed two times (the paper explains the reason)- based on that- the acceleration is done two times
First time – the unified wave velocity 205.8 km/s is accelerated to be equal speed of light (C=300000 km/s)- this acceleration is done by the wave reflection – let's prove that here
(205.8)^2 x 7.1 = 300000 km/s = C = (speed of light) where
205.8 km/s= the velocity of the unified wave (The Gravitational Wave)
(The 9 planets velocities total 176 km/s and I add the Earth moon velocity 29.8 km/s the total be 205.8 km/s)
7.1 is Lorentz length contraction effect rate for speed (0.99 C)
Let's discuss the equation –
The unified wave moves by (205.8 km/s)– and this wave is reflected-
The wave reflection causes to square its velocity – for that the velocity (205.8 km/s) is squared and be (205.8 km/s)^2= 42354 km/s -Means the wave before the reflection moves by (205.8 km/s) and after the reflection the wave moves by (42354 km/s)
But Lorentz length contraction effect rate causes to increase the distance 42354 km to be (42354 x 7.1 = 300000 km)– means- the speed 42354 km/s is accelerated to be 300000 km/s = C=speed of light by Lorentz length contraction effect – we understand the rate 7.1 causes to contract the distances but here the rate increases the distances because the wave reflection causes to reflect the geometrical effects.
Second Time –
The gravitational wave moves by speed of light (C=300000 km/s) and this wave is reflected and the wave reflection causes to square its speed- means- the wave speed before its reflection as (C=300000 km/s) and after the wave reflection be (C^2)
Question (No. 7)
Explain The Sun Rays Creation Process From The Gravitational Waves?
The sun rays are created by a relative motion done by the gravitational wave moves relative to the sun point of space- in following I explain in details this relative motion to see the importance of the high speed motion of the gravitational waves which explain the importance of the gravitational waves acceleration
(i) The Unified Wave Motion Trajectory
Let's remember the motion trajectory of the unified wave (the gravitational wave)
Planet motion energy creates waves in the space and these waves move by its planet velocity- for example- Venus (35 km/s) moves in the space and its motion energy creates waves in the space and these waves move by (35 km/s)
AND
The Planets revolve around the sun in the same direction for that the planets motions energies waves move perpendicular on the revolution direction toward Pluto orbit- means- all waves move toward Pluto orbit
AND
In Pluto orbit the waves are unified together into one unified wave moves by 205.8 km/s = the planets velocities total + the Earth moon velocity.
Now
The planets motions energies total is stored in Pluto orbit in waves move by velocity 205.8 (I proved these are the gravitational waves)
AND
The energy will be sent to Venus orbit – means- the energy in Pluto orbit is reflected and sent to Venus orbit-
AND
The energy reached to Saturn before to reach to Venus- in Saturn the unified wave motion is accelerated- the wave reached Saturn moves by (205.8 km/s) and the wave left Saturn moves by speed of light (C=300000 km/s)- the wave is sent Now from Saturn to Venus moving by speed of light
(Notice we avoid the other details of the energy sending and reflection process )
The energy reached Venus in waves move by speed of light
NOW-
Venus will reflect this energy toward Mars- and the energy will be stored in the Earth moon orbit between Venus and Mars- the energy is stored in waves move by speed of light- and the reflection of the energy from Venus to Mars causes to square the wave velocity- and the wave velocity was = speed of light (C= 300000 km/s) before the reflection and after the reflection the wave velocity will be squared and produced the value (C^2= squared speed of light) by which the sun rays is created- this energy is stored in the Earth moon orbit
Notice the unified wave in the moon orbit moves by low velocity (relative to all planets) and the speed of light (C=300000 km/s) and its square (C^2) will be produced only based on the sun clock (the sun rate of time) that means the energy is stored in the moon orbit as moving waves and NO light is produced here - BUT
The waves energy are ascending toward the sun perpendicular on the moon orbit, till this energy reaches to the sun corona- and- in the sun corona the waves energy (motion energy) will be changed into light beam because of the sun rate of time – by that the energy is changed into light beam in the sun corona- means- the energy out of the sun is greater hundreds times than the energy inside the sun that's why the sun corona temperature is 5 million Kelvin but the sun surface is 5800 Kelvin only
Notice -that explains why the total lunar eclipse umbra= 1.392 million km= the sun diameter because the sun rays is created from this energy stored in the moon orbit
(ii) The Sun Point Geometrical Design
Let's ask– Can We See The Mechanism By Which The Sun Rays Is Created?
What's this mechanism? And how does it work?
The mechanism is (The Relative Motion)
A motion is done by 2 players (A and B) – the car (A) moves relative to the car (B)
In our relative motion there are 2 players–(The Sun Point Of Space) and (The Unified Wave) - Let's define each player properties
The Unified Wave (The Gravitational Wave)
This unified wave contains all planets motions energies total for that the unified wave moves by (205.8 km/s) = the planets velocities total
And these waves are reflected three times in the solar system which caused its velocity to be equal (C^2= squared speed of light) based on the sun clock- means- while all planets see this unified wave moves by velocity (205.8 km/s), the sun sees this unified waves move by (C^2= squared speed of light)- because this velocity is created as different velocity between the unified wave motion and the motion of the sun point of space.
The Sun Point Geometrical Design
We should suppose the space is NOT static but in motion and the gravitational waves prove that the space is in motion- by that – No stationary point is found in the solar system space
The Sun Point Of Space is a stationary point- but- this point is created by special procedures which are
(1st Procedure) The planets revolve around the sun and the revolution created two velocities on both sides of the revolution- the two velocities are equal in value and opposite in direction and by that the total be Zero– means- the revolution design creates A Stationary Point in the revolution center- as a result the sun point of space is created depending on the planets revolution around the sun.
Let's explain that more clear
Before the sun creation- the planets were found and they were revolving around one point of space (any point of space- the chosen point is similar to any point in space) the planets revolve around this chosen point of space and the revolution causes this point to be stationary point- let's see this picture clearly- the planets revolve around a point in space and this point becomes stationary point as a result for the planets revolution around it- while the space is in motion and all space points are moving this chosen point becomes stationary point as a result for the planets revolution around it - this point is similar to a vortex (or whirlpool) on the sea page- the vortex doesn't move with the sea waves but rotates around its axis and by that we can distinguish the vortex (whirlpool) from the sea waves-
Now the sun point of space becomes stationary point moves by Zero velocity (NO motion) but the fact is that the sun point of space moves by (1 km/s= Zero approximately) means the point is stationary (approximately)
(2nd Procedure) the previous explanation is correct but not complete- let's explain the full facts in following- Before the planets creation the solar system was one energy moves by speed of light (C=300000 km/s) – no planet is created yet- there's only one wave moves by speed of light-the solar system wanted to create a stationary point and for that- the wave (300000 km/s) revolved around a point in space- and the revolution creates two velocities on both sides, the velocities are equal in value and opposite in direction- the total is Zero- by that a stationary point is created in the revolution center- BUT- the wave moves by speed of light and this is great speed and the creation of stationary point its velocity is (1 km/s = Zero approximately) is a complex process- for that- the wave created small waves move by low velocities- why? because the low velocities will be used as steps to decrease the wave motion speed (the speed of light C=300000 km/s) to be stationary motion (1 km/s = Zero approximately)- these small waves are the solar planets- the wave created the planets to use their low velocities to decrease the wave motion velocity from (speed of light) to be Zero approximately (1 km/s)
That explains the equation- (205.8)^2 x 7.1=300000 – this equation is very interesting because the rate 7.1 is created by Lorentz length contraction effect for speed (0.99C = 297000 km/s) means the rate 7.1 is found by geometrical rule and doesn't depend on any planet velocity or motion-by that-whatsoever the planets velocities are the rate 7.1 will be used as long as the light beam speed is 300000 km/s – that tells- the designer knew the speed (300000km/s) will be divided by the rate (7.1) whatsoever the planets velocities will be, means (300000 /7.1 = 42683) the velocity 42683 km/s is the available one because the rate 7.1 is used based on the speed of light and not based on any planet velocity- shortly- the designer had 42683 km/s as the squared value for the planets velocities total and by that the planets velocities total be 205.8 km/s forcedly because the wave is reflected and the reflection causes to square the velocities- means- the planets velocities total (205.8 km/s) is defined as a function in the speed of light (C=300000 km/s)- that shows the design had place for the planets and the sun together in the same date but the planets were found before the sun creation with long period of time because the planets motions energies should be accumulated for long period to be sufficient for the sun rays production process- where the original design contains the planets positions and the sun position- where the planets were revolving around the point of space before the sun creation and the sun is created above this same point of space.
Shortly -the sun point of space is created to be stationary point moves by velocity (1 km/s= Zero approximately) and NOT to move by any faster velocity! But why??
(iii) The Relative Motion Analysis
Here the relative motion 2 players are seen clearly which are
(1st Player)
The unified wave moves by speed of light (C=300000 km/s) relative to the sun point of space and
(2nd Player)
The sun point of space which is stationary point moves by (1km/s=Zero approximately)
NOW we need different velocity = speed of light = 300000 km/s
The unified wave moves by speed of light (300000 km/s) and can NOT move by any higher velocity-
Because we need different velocity = speed of light = 300000 km/s
That means- the sun point of space should be stationary point and moves by (1 km/s) and NOT by any faster velocity
In fact the sun point of space is the responsible for the sun rays creation- where the unified wave moves in the space and no any light beam can be created on any point of space except on the sun point of space because all space points are in motion and all of them move by velocities greater than 1 km/s and by that the different velocity can never be = speed of light =300000 km/s
That explain the absolute necessity to make the sun point of space velocity 1 km/s and to prevent the sun point to move by any faster velocity.
In fact- the whole process to produce the sun rays depends on the sun point of space motion- the system shows inevitable data can't be avoided- the sun point of space velocity should be 1km/s=Zero approximately (Stationary point) and The Unified Waves move by speed of light (300000 km/s) and the different velocity will be = the speed of light = C=300000 km/s and the unified waves reflection will cause to square this speed and by that the speed of light will be squared to be (C^2= squared speed of light) from which the light beam can be produced (the sun rays production)
If the sun moves by any velocity faster than 1 km/s that will make the different velocity to be less than speed of light and the squaring process will NOT produce the squared speed of light (C^2) and No light beam can be created in this case
The sun point of space is the mother of all light beams and no any other point in space can produce the light beam in the solar system
Let's remember the new article
This Is Extraordinary: Gravity Can Create Light, All on Its Own
The article tells the gravitational waves can move by speed of light and can produce a light beam- that means- the article tells- the gravitational waves can move by speed of light (relative to the sun point of space only) and can produce the light beam (on the sun point of space only) - the cornerstone is the sun point (velocity) which is 1 km/s = Zero approximately where the light beams are created because of this velocity and without it No light beam can be created.
NOTICE
The sun rotation period at equator is 25.4 solar days and the sun circumference is 4.37 million km- this motion is done by velocity = 2 km/s
Means- if the sun moves by velocity (2 km/s) the sun would rotate around its axis in 25.4 solar days- that shows- the velocity 1km/s is fact and even found in the sun motion data- (please note- we may consider that the different in velocity between 1 km/s and 2 km/s as very small difference but the sun point is very sensitive for any faster velocity than 1 km/s- and for that- the sun rays can be produced if the planets motions distances total be =90000 million km- BUT- because the sun real velocity is 2 km/s- that forced the planets motions distances total to be 180000 million km to produce light beam because (for velocity 1 km/s the required distance is 90000 mkm) and (for 2 km/s the required distance is 180000 mkm)
NOTICE
The squared speed of light C^2 equals 90000 million km for a period (one second)
(iv) The Relative Motion General Description
the previous analysis tried to show the relative motion description- I tried to explain that- the unified wave moves relative to the sun point of space-
this meaning is the major one I tried to explain in the relative motion analysis-
the unified wave is stored in the Earth moon orbit and revolves around the sun through the moon orbit but the wave moves relative to the sun point of space- means- the unified wave in motion observes the sun point of space-
let's give example
The train moves relative to the station platform-
Similar to that- the unified waves move relative to the sun point of space and for that the wave motion velocity is relative to the sun point motion velocity and the unified wave motion direction is defined relative to the sun point of space position- this motion is done based on geometrical rules and mathematical calculations-
Please note- I wish I explained the idea clearly- the relative motion is the mechanism by which the sun rays are created- this is the machine produces the light beam and for that the relative motion is not created by (chance) or without (geometrical design)
On the contrary- the relative motion is designed geometrically accurately and all planets define their motions to support this relative motion and all motions in the solar system are found to support this relative motion-
Let's try to explain this meaning more clear
Suppose one city is built on a small island in the sea and this island has one bridge only to great and wide land found beside this island- this bridge is the only exit from this island to the great land- for that- all roads in this island are designed relative to this bridge and also the great land roads designed to receive the motion through this bridge- without this bridge the people on island will be dead simply
Similar to that- without the relative motion between the unified wave and the sun point of space NO light beam can be created – for that- all planets motions and data are defined into consideration to this relative motion.
Question (No. 8)
What's Planet Mass Role In The Gravitational Waves Acceleration Process?
The Sun Rays Production Process Depend On The Gravitational Waves Move By Speed Of Light
AND
The Gravitational Waves Can Move By Speed Of Light Depending On The Use Of The Rates Of Time
AND
The Rates Of Time Are Defined Depending On The Masses Rates
Means – The Masses Rates Are Defined To Be Used As The Rates Of Time Required For The Gravitational Waves Motions To Produce The Sun Rays
Shortly - the sun rays production depends on the gravitational waves speed – and
The gravitational waves speed depends on the rates of time using – and
The rates of time using depends on the masses rates
Based on that- the masses rates should be equal (1461) and (1461^2) because these are the used rates of time by which the gravitational waves can move by speed of light and can produce a light beam
Question (No. 9)
Why Is Planet Mass Increased Gradually During A Period Of Time?
The rate of time refers to the stored energy- for example Mercury velocity = 10.08 Pluto velocity for that (One hour of Mercury Clock = 10.08 hours of Pluto Clock)- that means- Pluto motion energy for 10.08 hours can be used by Mercury in One hour only- this is a accumulation of the motion energy- the mass is increased with the increase of the rate of time (which causes the increase of the stored energy)- another example (One hour of Mercury Clock = 576 hours of Saturn Clock)- this number (576) caused to create a great mass–why? because the rate of time caused to increase and accumulate the stored energy
It's simple idea
The mass is energy (E=mc^2)- the equation tells (More Mass = More energy)
I provide a similar idea ( More Mass = Greater Rate Of Time = More Energy)
Here The Creation Of The Mass (By Using The Motion Energy) Needs The Gradual Increasing During A Period Of Time – that's why the mass is increase gradually
Question (No. 10)
Why Can NOT Planet Mass Increased Gradually For Ever?
The planets motions energies total is accumulated to produce The Sun Rays ��
and – The used mechanism is -(the stored energy is used to accelerate the gravitational waves till move by speed of light and create the value C^2 =squared speed of light from which the light beam can be created)-
For that–we store the motion energy in (the planets masses) to enable the gravitational waves speed to be accelerated to move by speed of light- shortly- we store the energy in the planets masses to be used as tools can accelerate the gravitational waves – now if the gravitational waves speed can produce the light beam no more energy should be stored in the masses (no increase in mass) because we need the energy to produce the sun rays – the planets masses is a tool in the sun rays production process- for that reason- the planet mass is NOT increased for ever-
Also – this is understandable- because Planet mass is a rate of time and we use the rate of time to create the sun rays- if the sun rays are created no greater rate of time is required- we save the machine produced the light beam to be used frequently based on the same system without any change – Means- No increase for planet mass forever
Also we understand the motion energy is used to produce the sun rays means no energy is available to increase any planet mass-
Question (No. 11)
Can The Masses Of Jupiter And Pluto Be Defined By A Geometrical Rule?
This question is answered with the question no. (4)- let's remember the planet mass creation information
There Are 3 Basic Information About Planet Mass Creation
The Planets masses are created in proportionality with each other- as we have seen in electron and positron creation from Gamma ray- the particles masses are proportional to each other (please note- Earth Mass Equal The Other Inner Planets Masses Total- also Neptune mass equal Uranus + the inner planets masses total)
Planet mass is required because it supports the used rate of time- and we know the major used rate of time are (1461) and (1461^2)- shortly the rate (1461) is found between the sun and Jupiter masses and the rate (1461^2) is found between Jupiter and Pluto masses- that means- the planets masses are created proportional to each other and this proportionality depends on a geometrical rule and this rule caused Jupiter mass to be 1898 and Pluto mass to be 0.0146- these masses definition was necessary to support the used rates of time
By that- we realize the planets masses are created proportional to each other- and this proportionality caused Jupiter mass to be 1898 and Pluto mass to be 0.0146- Now the third information is the masses distribution- because the masses should be distributed to cause the solar system stability and to accelerate the gravitational wave speed by the use of the rates of time which are supported by the masses rates
These facts are proved with the answer of question No. (12)
Question (No. 12)
What Proves The Planets Masses Role In The Gravitational Waves Acceleration Process?
We know the major rates of time are (1461) and (1461^2) and these rates are found based on the masses rates- shortly- the rate (1461) is found as a rate between the sun and Jupiter masses and the rate (1461^2) is a rate between Jupiter and Pluto masses
There are three proves for this fact let's see them in following
First Proof
The rate 1461 is created based on the Sun and Jupiter masses rate
1461 = 1047 x 1.3 x 1.0725
Where
The Sun Mass = 1047 Jupiter Mass
1.3 degrees = Jupiter orbital inclination
1.0725 = Lorentz length contraction effect
Second Proof
The rate (1461^2 = 2134521) is created based on Jupiter and Pluto masses rate
2134521 = 130000 x 17.2 (error 5%)
Where
Jupiter Mass = Pluto Mass x 130000
17.2 degrees = Pluto orbital inclination
1898 x 10^24 kg = Jupiter Mass
0.0146 x10^24 kg = Pluto Mass
We know planet orbital inclination is used as a rate of time-
Also we see-the orbital inclination is used in both proves (with Jupiter and with Pluto)
The proves are clear and very strong because the data uses all Major masses in the solar system- the sun mass- Jupiter mass (the greatest mass) and Pluto mass (the smallest mass) means – the data proves the idea so strongly
Third Proof
Pluto Orbital Period =90560 days =2134521 hours (error 2%)
We remember the required rate of time
(One second of the Sun clock = 2134521 seconds of the gravitational wave clock)
And the gravitational wave clock is similar to any planet clock and similar to Pluto clock -Means- the rate should be
(One second of the Sun clock = 2134521 seconds of Pluto clock)
BUT 90560 x 24 = 2134521
We know each planet orbital period is its rate of time- for that-
(One Day Of The Sun Clock = 90560 Days Of Pluto Clock) AND
(One Day Of The Sun Clock = 365.25 Days Of The Earth Clock)
All Planets Similarly Use Their Orbital Periods As Their Rate Of Time –
(One Day Of The Sun Clock = 4331 Days Of Jupiter Clock)
Now – we have a question
If (One Day Of The Sun Clock = 90560 Days Of Pluto Clock)
How can (One Day Of The Sun Clock = 2134521 Days Of Pluto Clock)??
The Solution
We know (One Hour Of Mercury Clock =24 Hours Of Any Planet Clock) –
AND
If (One Day Of The Sun Clock = 2134521 Days Of Pluto Clock) – that means
(One Day Of The Sun Clock = 90560 Days Of Mercury Clock)
Now we reach to the rate (1=90560) which is created based on the rate (1=2134521)
Shortly- the rate (1=2134521) should be between the sun and Pluto
And - the rate (1=90560) should be between the sun and Mercury
So- why this rate (1=90560) is used between the sun and Pluto??
Let's answer in following
The Sun Point Creation Revision
We know- before the sun creation the planets were found and revolving in their orbits around a point in space- and the sun is created on this point of space – why??
Because the sun is the stationary point- its velocity is (1 km/s = Zero approximately)
How can a stationary point be created on the moving energy (moving light beam)? We have asked before (How To Find A Stationary Point On The Sea Page!?)
It's the whirlpool or vortex found on the sea page
The Sun Point Of Space is created as following
The planets revolve around a point in space- the revolution creates two velocities on both sides the velocities are equal in value and opposite in direction by that a stationary point is created in the center of the revolution- this stationary point is the sun point
We understand the planets are geometrical points found on one light beam- means- the light moves by speed of light (C=300000 km/s) and any velocity less than speed of light is created by a rate of time- for example- Mercury velocity is 47.4 km/s this velocity is created based on a rate of time (one second of the light beam clock = 6330 seconds of Mercury clock) because the light moves in one second (300000 km) and Mercury is carried on the light motion (as a ship moves on the sea- the ship is similar to Mercury and the sea is similar to the light beam- also the stationary point can be similar to the whirlpool or vortex found on the sea page- spite the sea waves move but the whirlpool is stationary doesn't move with the sea waves)
Shortly
Any low velocity is found depending on a rate of time is created with this low velocity- BUT why do we need these low velocities? because
We need to create the stationary point its velocity (1 km/s = Zero approximately)- means- we decrease the motion speed till reach to the stationary point
The motion speed is the speed of light (C=300000 km/s) and we decreased it gradually till reach to the stationary point its velocity (1 km/s = Zero approximately)-
How can we do that? By The Creation Of The Planets Velocities
Each planet velocity is less than its previous neighbor and the velocity is decreased gradually till reach to Pluto (4.7 km/s) the smallest velocity – now- the sun point velocity is less than Pluto because it's the stationary point its velocity (1 km/s = Zero approximately)
We see clearly- each planet velocity is decreased with longer orbital distance- means- the sun (velocity) should be found beyond Pluto point-
Shortly- the geometrical design found a necessity for the reflection of the positions and for that- the most fast planet (mercury) is the nearest planet to the sun and most slow planet (Pluto) is the most far one- that shows Pluto position is reflected to the required position by the rule used to decrease the speed till reach to the stationary point- that's why the rate is reflected where - the rate (1=2134521) should be between the sun and Pluto -And - the rate (1=90560) should be between the sun and Mercury
We found that the rate (1=90560) is used between the sun and Pluto
NOTICE
This dilemma is solved by the planets axial tilts because
Pluto orbital period 90560 days = 176 days (Mercury Day Period) x 511
Where 511 degrees = the planets axial tilts total
The Conclusion
The planets masses rates are used to accelerate the gravitational waves to enable the waves to cause the light beam production (The Sun Rays Production Process)
Paper Argument
The Current Solar System Description Is Wrong Because It Depends On (5 Wrong Concepts) which are
The physicist Supposes The Planets Motions Are Independent From Each Other
Planet Formation And Nature (The Major Discussion)
Space Nature And Properties
The Sun Rays Creation Theory
The Solar System History (The Big Bang Concept is Wrong)
Paper hypothesis No. (1)
The Gravitational Waves Are Produced By The Planets Motions Energies And Not By The Gravitational Field- ALSO - (The Sun Doesn't Produce A Gravitational Field)
Planet motion produces energy (1/2 mv^2) and this energy creates waves in the space- and these waves move by its planet velocity- for example- Mercury (47.4 km/s) moves and its motion energy creates waves in the space and these waves move by equal velocity (47.4 km/s)- means- the planets move and their motions create waves in the space and each wave moves by its planet velocity- AND the planets revolve around the sun in the same one direction for that their motions energies create waves in the space and these waves move perpendicular on the revolution direction (Toward Pluto orbit) AND in Pluto orbit these waves are unified together into one unified wave- this unified wave moves by a velocity= 205.8 km/s where The 9 planets velocities total=176 km/s but I add the Earth moon velocity (29.8 km/s) that makes the total to be 205.8 km/s – I add the moon velocity because the energy is stored finally in the moon orbit- This Unified Wave Is The Gravitational Waves
–AND- the gravitational waves are reflected three times in the solar system – from Neptune to Saturn (1st reflection) and from Uranus to Jupiter (2nd reflection) and from Venus to Mars (3rd reflection)
The gravitational waves reflection causes effects on the planets data because the reflection defines the energy motion direction- Also the gravitational waves reflection causes to square the wave velocity- means- if a gravitational wave velocity is (v) and this wave is reflected- its velocity after the wave reflection will be (v^2)
Paper hypothesis No. (2)
The Sun Is Not Doing Nuclear Fusion To Produce Its Rays- Instead- The Sun Rays Are Produced By The Gravitational Waves Motions Energies- let's see this article
This Is Extraordinary: Gravity Can Create Light, All on Its Own
This new article tells the gravitational waves can move by speed of light and can produce a light beam- I claim The Sun Rays are produced based on this method by the gravitational waves motions energies and not by the sun nuclear fusion process
AND Paper 1st hypothesis stated- The Gravitational Waves Are Produced By The Planets Motions Energies- and NOT By The Gravitational Field
Shortly the Sun Is Not Doing Nuclear Fusion To Produce Its Rays- Instead- The Sun Rays Are Produced By The Gravitational Waves Motions Energies- AND-
The Gravitational Waves Are Produced By The Planets Motions Energies-
Means- The Sun Is A Phenomenon Created By The Planets Motions Energies
The Fact Is That Before The Sun Creation The Planets Were Created And Revolving In Their Orbits Around A Point In Space- And- The Planets Motions Produce Energies And These Energies Create Waves In The Space And These Waves Are Unified Together Into One Unified Wave- And This One Unified Wave Energy Is Accumulated During A Period Of Time Till Be So Massive Energy (the massive energy is seen in the gravitational wave motion by speed of light) and when this energy be sufficient to produce a light- the sun rays are produced from this accumulated massive energy and the sun is created and put on the point of space around which the planets revolve- AND that explains why the sun corona temperature is 5 million Kelvin but the sun surface temperature is 5800 Kelvin- because the energy is not produced from the sun body but the energy comes from out of the sun body for that the energy out of the sun is so greater than the energy inside the sun (the energy comes from the gravitational waves which are produced by the planets motions energies total)
Notice - The Sun Is A Phenomenon Created By The Planets Motions That Means The Sun Life And Death Depends On A Cycle- Means- After This Sun Death Another Sun Will Be Created For The Solar System- Because The Sun Is The Outlet For The Planets Motions Accumulated Energies And It's Necessary To Use This Energy To Produce The Sun Rays Because It's Impossible To Store The Planets Motions Energies In The Space Forever Without Using.
Paper hypothesis No. (3)
The Planets Motions Use Different Rates Of Time
The rate of time is useful because it enables to accumulate the planets motions energies during a period of time- understandable- Planet motion energy is small energy and the sun rays is massive energy and that necessitates to accumulate the planets motions energies total during a period of time till be sufficient to produce light beams (the sun rays)-Shortly-if the planets motions don't use rates of time, no massive motion energy can be provided and for that NO enough energy will be found to produce the sun rays-means- No light beam can be created by planet motion energy
The rate of time is created as a planets velocities rate
For example Mercury velocity =1.6 the Earth velocity for that (one hour of Mercury clock = 1.6 hours of the Earth clock)-
But the solar system uses greater rates of time –let's provide examples
Example No. (1) (One Solar Day Of The Sun Clock = 365.25 Solar Days Of The Earth Clock) -By this rate of time– The planets motions energies total for a complete year can be used by the sun in one solar day and that accumulates massive motion energy to be used (notice 1461 days = 365+365+365+366)
Example No. (2) (One Second Of The Sun Clock=1461 Seconds Of The Gravitational Wave Clock)
We remember the unified wave (the gravitational wave) moves by 205.8 km/s -And – the gravitational wave moves in 1461 seconds a distance = 300000 km -BUT the Sun clock doesn't see this period 1461 seconds but sees only the period (ONE SECOND) – means- the distance 300000 km is passed in (ONE SECOND)only for the sun clock– That causes the gravitational waves to move by speed of light (C=300000 km/s) relative to The Sun – (the rate of time using is discussed in details in item No V)
Paper hypothesis No. (4)
The Solar System Geometrical Design Is Consisted Of 3 Parts
First Part Young Interference
(The Solar Planets And Their Orbits Are Created Based On Young Interference)
Second Part The Sun Creation Process
(The Sun Creation Is A Geometrical Addition To Young Interference)
Third Part Neptune Orbit Creation
(Neptune Orbit Creation Is Another Geometrical Addition To Young Interference)
The Paper Abstract Contents
I- Major Problems In The Physics Book
II- The Gravitational Waves Creation, Motion And Reflection
III- The Gravitational Waves Reflection Effects On The Planets Data (The Data Comparison)
IV- The Paper Hypothesis Proof (The Sun Rays Creation Theory)
V- The Planets Motions Use Different Rates Of Time
VI- The Proof Of Planet Nature Definition (Matter Nature Analysis)
VII - The Physicist Wrong Vision Proves
VIII- The Proves For Theory (There's A Light Beam Moves By Speed 1.16 Million Km Per Second)
IX- The Solar System Description Refutation
X - The Refutations Of Many Theories In The Physics Book
XI- The Space Creation Needs A Motion By Speed 1.16 Million Km Per Second (The Proves Discussion)
XII- Can Two Planets Diameters Be Equal?
Paper Definitions Are In Page No. 396 Questions And Answers Are In Page No.428
Article Mars Will Collide With The Earth And Push The Atmosphere Gases Into It page No.448
Paper Argument And Hypotheses Explanation
Paper Argument Explanation
Point No.(1) The Physicist Supposes The Planets Motions Are Independent From Each Other
The physicist supposes each planet motion is independent from the other motions where in fact the planets move as gears in one machine – the vision is wrong basically
Shortly-The planets are similar to fingers on one hand- the physicist sees these fingers motions are independent from each other while in fact It's One Hand Motion only – means- the planets motions are unified into one unified motion (Proved later)
Point No.(2) Planet Formation And Nature (The Major Discussion)
I- Planet Diameter Is Created As A Function In Its Velocity
(a) Planet Matter Nature
(b) Planet motion is defined before this planet creation
(c) Planet is created in its orbit and from this orbit energy
II- Matter Is Created In Pairs And No Single Matter Can Be Created
The Physicist Wrong Vision In His Searching For The Matter Building Unit
III- Matter Is Created Based On Two Energies (One Energy Is Insufficient To Cause Any Matter Creation)
IV- The Eyes Vision Is A Player In The Matter Creation Process
How Can The Observer Effect On The Observation Results? Let's start the discussion
I- Planet Diameter Is Created As A Function In Its Velocity – let's prove that
My Planet Diameter Equation (v1/v2)= (s/r)= I
v = Planet Velocity r = Planet Diameter I= Planet Orbital Inclination
s= Planet Rotation Periods Number In Its Orbital Period
v2, s, r and I are belonged to one planet and v1 is belonged to another planet
The planet (v1) is defined by test the minimum error
Earth Equation uses Neptune velocity
Mars Equation uses Pluto velocity
Jupiter Equation uses the Earth moon velocity
Saturn Equation uses Mars velocity
Uranus Equation uses Neptune velocity (As Earth)
Neptune Equation uses Saturn velocity
Pluto Equation uses the Earth moon velocity (As Jupiter)
Example Neptune Equation (89143 /49528) = 9.7/ 5.4 =1.8
89143 = Neptune rotation periods number in Neptune orbital period
49528 km = Neptune diameter 9.7 km/s = Saturn velocity
5.4 km/s = Neptune velocity 1.8 degrees= Neptune Orbital Inclination
59800 days = Neptune orbital period (and Neptune rotation period =16.1 hours)
The equation shortly tells Neptune diameter is 495285 km because Neptune velocity is 5.4 km/s – (the equation is discussed and proved in point No.**) but let's refer to its concept in following:
Planet diameter should be a function in its orbital distance –otherwise- this planet would be broken by its motion- BUT- the designer can't create a function has only 2 variables (Planet diameter and its orbital distance)- because– If this planet changes its orbit (orbital distance) its diameter would be broken also because the diameter is a direct function in the orbital distance without any other variables -As A Result- the designer created planet diameter as a function in this planet rotation period and the planet rotation period is created as a function in this planet velocity and the planet velocity is created as a function in this planet orbital distance- by that- the function between Planet diameter and its orbital distance is created but also it contains many variables (rotation period, orbital period and velocity)- by that- if the Planet changes its orbital distance- this planet orbital period, and velocity and rotation period would be changed but its diameter will be saved- Shortly – we need this equation here to prove the fact tells (Planet diameter is created as a function in its velocity) and that means- this planet motion is defined before this planet creation-for that we have to ask- How can Planet motion be defined before this planet creation?
(A) Planet Matter Nature
What's The Matter Nature? I have two examples to answer this question
(1st Example) The matter is similar to creature muscles- shortly- even if the muscle is very strong as a rock- we understand this muscle is found depending on the blood motion-and any change in the blood motion can effect on the muscle dimensions and ability- similar to that matter is created from energy and depending on this energy motion features
(2nd Example)–If the space is similar to the sea of water- the matter is similar to a whirlpool (vortex) found on the sea page- we understand the whirlpool (vortex) is created by the sea water but it has a distinguish picture from the sea waves and it moves by a different velocity from the sea waves- that explains how the moving energy can effect on the matter creation data- for example- we have a whirlpool (vortex) its diameter is 2 meters- why does this diameter equal= 2 meters? The diameter is created depending on the water velocity, pressure, amount and motion angle and many other features of (the moving water)- the moving water creates this whirlpool with diameter 2 meters and as long as the water motion is not changed this diameter will not be changed also- Similar to that, the matter is created from energy and this matter dimensions are defined depending on this energy motion features-
(B) Planet Motion Is Defined Before This Planet Creation
How can that be possible?
Planet matter is created of energy- the energy defines this planet motion before its creation and by that this planet matter dimensions are created depending on this energy motion features and after the creation the planet moves with this energy- that explains how Planet motion can be defined before this planet creation-
Notice- we understood the whirlpool (vortex) is created based on the sea water motion features and this whirlpool moves by a velocity different from the sea waves velocity but this whirlpool velocity is defined by the water motion features- means- before this whirlpool creation the water motion features defines this whirlpool dimensions and motion velocity- we can even predict these dimensions before the creation- we can predict the whirlpool diameter should be 2 meters if it's created based on this water motion its velocity (v), its pressure (P), its amount (A)….etc
Shortly before the whirlpool creation the water motion features define this whirlpool dimensions and motion velocity-
(C) Planet Is Created In Its Orbit And From This Orbit Energy
How Can This Idea Be Proved?
We know Matter is made of energy (E=mc^2) and Space Is Energy–for that-I suppose planet matter and its orbit space both are created from the same one energy-it's logical thinking and also there are many proves for this fact- let's explain
The orbit (space) was found before the planet creation and the planet is created in its orbit and from this orbit energy- for that –this planet creation data depended on this orbit data- and if a planet left its original orbit and migrate to another orbit we can discover this original orbit easily by the analysis for this planet creation data- for that- I can prove Mars original orbit was between Mercury and Venus because Mars creation data analysis refers to this orbit between Mercury and Venus with orbital distance = 84 million km- specifically- Mars diameter equation proves this fact - Also I can prove Neptune original orbit was Pluto current orbit 5906 million km because the analysis for Neptune creation data refers to this orbit (5906 mkm) frequently
(These proves are explained in details in item No. XI)
II- Matter Is Created In Pairs And No Single Matter Can Be Created
As electron and positron are created from Gamma ray 1.2 Mev- Also- the creation system produces male and female- Shortly- the matter is created in pairs and no single matter can be created – for that- the planets are created in pairs and NO single planet can be created- this fact is proved by Planets data analysis- let's refer to two proves
(1st proof) the rule (v1v2= 322)
47.4 km/s (Mercury velocity) x 6.8 km/s (Uranus velocity) =322
35 km/s (Venus velocity) x 4.7 km/s (Pluto velocity) x 2 =322
29.8 km/s (The Earth velocity) x 5.4 km/s (Neptune velocity) x 2 =322
24.1 km/s (Mars velocity) x13.1 km/s (Jupiter velocity) =322
(Max error 2%)
The data proves planet velocity is defined based on the rule (v1v2= 322) means the planets velocities are defined (in pairs and no single planet velocity can be defined)
(2nd proof) The Rule (R1R2= Constant) (R=Planet diameter)
341.7 million km = Jupiter diameter 142984 km x Pluto diameter 2390 km
341.7 million km = Jupiter radius 71492 km x Mercury diameter 4879 km (2%)
341.7 million km = Saturn diameter 120536 km x 4 Mars diameter 6792 km (4%)
341.7 million km = Uranus diameter 51118 km x Earth radius 6378 km (5%)
341.7 million km = Neptune diameter 49528 km x 2 The Moon diameter 3475 km
Clearly we see the planets diameters are complementary one another- because the matter is created in pairs and no single matter is created
The Physicist Wrong Vision In His Searching For The Matter Building Unit
The Physicist Vision
The physicist supposes there's (a unit of building) for the matter-means- the physicist sees the matter (mass) as a wall and this wall is consisted of bricks (small similar units) and the physicist searches for this (unit of building)–
For that the physicist divided the matter and found the particles and the particle is divided into Molecules and the Molecule is divided into atoms and the atom is divided into nucleus and electron moves around and the nucleus is divided into proton and Neutron- and the proton is divided into quarks …etc
The physicist searches for the building unit- for that he divides anything to reach to this building unit-
The Nature System Vision
The Nature designer aims to create INTEGRATION- as the marriage– male and female- For that- the matter is created complementary one another-means- The Matter Is Created In Pairs (as Gamma ray 1.2 Mev produces electron and positron) NO Building Unit-
AND - I want to show how the physicist causes fatal error for the research method while the physicist divides the elements (from matter to particle to molecule to atom to proton to quarks …etc) this division from outer into inner till reach to a very small unit which the physicist considers the building unit–that causes to destroy the geometrical design of the integration process- Shortly- the physicist sees a universe (never be created by the designer)- while the designer created the integration as a goal and created tools to perform this integration the physicist destroyed the integration tools while he searched for the building unit which is not found at all.
III- Matter Is Created Based On Two Energies
Matter Is Created By 2 Energies (One Energy Is Insufficient To Create Any Matter)
AND Matter And Space Are Created From The Same Energy
Matter is created as an intersection point between 2 energies means matter is created by two energies and one energy is insufficient to cause any matter creation-
Means- Planet (matter) is created as intersection point between two energies- this is similar to two ropes or cables are connected together by one knot (or joint)- the knot is connected with both ropes and each rope motion effect on its motion- this Knot is the planet -This picture makes the planets typical to The Puppets Theater- because their motions depend on the motions of the energies from which the planets are created- please remember- planet is created in its orbit and from its orbit energy- but – Planet matter creation needs 2 energies- and planet orbit energy is one of these two energies- the orbit is the planet mother but the marriage needs 2 players male and female- means- the orbit energy is not enough to cause the planet matter creation it needs one more energy because the planet is the intersection point between these two energies – Let's prove that by 2 proves
(1st Proof) My Planet Diameter Equation is (v1/v2)= (s/r)= I
We see the factor (v1/v2) which tells planet diameter creation needs (2 motions) because one motion is insufficient to cause the matter creation
(2nd Proof) let's suppose the particle is created as a wave- the wave creation needs two motions perpendicular on each other – means- one motion is not enough to create a wave-
IV- The Eyes Vision Is A Player In The Matter Creation Process
AND How Can The Observer Effect On The Observation Results?
My paper 4th hypothesis tells the solar system is created based on Young interference is produced by light coherence- Young interference is consisted of Bright fringes and Dark fringes and we see the bright fringes as planets and the dark as orbits
Why Do We See The Bright Fringes As Planets?
Let's ask (how can the observer effect on the observation results?)- shortly- how can the wave be changed into a particle as a result for the observer effect on it?
Let's summarize the idea
We have two waves move by speed of light (C=300000 km/s) relative to some point – the different velocity between the two waves motions is Zero- how does each wave see the other? each wave will see the other as a particle (matter) because the different velocity between them is (Zero)
Similar to that
The planets move one unified motion relative to the sun- the unified motion speed equal the speed of light (300000 km/s) relative to the sun but the sun point of space is a stationary point its velocity is 1 km/s (=Zero approximately)– by that we have 2 players- the planets unified motion with speed 300000 km/s and the sun point motion with velocity 1 km/s (= Zero approximately)
Now- the different velocity between the Earth motion and Jupiter motion is (= Zero approximately) for that we see Jupiter as planet (matter) but
The different velocity between the Earth motion and the sun point = speed of light = 300000 km/s and for that we see the sun energy as waves
Now Let's see the observer effect
In some lab a physicist studies a wave- and this wave is sent from the sun and this wave motion velocity = the sun point of space velocity = (Zero approximately)- the physicist stands on the Earth which moves by speed of light (300000 km/s) relative to the sun point of space- for that – the physicist sees himself as matter but sees the wave as a wave -And the physicist studies this wave
Now- as the result for the contact between the physicist and the wave- the wave be belonged to the Erath motion and moves by the Earth speed (300000 km/s) relative to the sun- now the wave is changed into a particle because it moves by speed of light and now the physicist and the wave move by equal velocities and that causes both of them to see each other as matter
Let’s return to the question (Why Do We See The Bright Fringes As Planets?) because the Earth moves by speed of light (C=300000 km/s) and the bright fringes move by speed of light and no difference in velocities between them and for that we see the bright fringes as planets
Notice (1)
Young was an outer observer because he was not a part of the light in coherence- but – I'm an inner observer because the coherence of light created bright fringes for the planets and created bright fringes for my body and by that my own body is made of the bright fringes as the planets for that our speeds are equal and we see each other as matters
Notice (2)
All people on the Earth and all animals and trees and all living creatures on the Earth are created from the sun light energy- that's why we see the bright fringes as planets but the living creature bodies are made of small cycles that because the sun itself is found based on a cycle and the sun life and death depends on a cycle- means- after this sun death another sun will be created for the solar system-because- The Sun is A Phenomenon created by the planets motions- that's why we live so short time on the Earth but the planets live for ever without change because the sun itself is found based on a cycle and also this cycle is a short one (around 8000 years of the Earth clock)-
for that the sent energy from the Sun to the Earth depends on a cycle and that make the life in cycle that causes our lives to depend on short periods cycles
V- The Conclusion
I put in the previous discussion all points I know about planet formation and its nature I tried to create a complete picture about the Matter definition and Nature-
But we should realize that the matter is created because of our eyes- our bodies are made of bright fringes and the planets are made of bright fringes and for that we see the planets as matters- the matter is a picture created based on our (motion features)-
We remember Einstein was standing in the moving train and left a rock to be dropped and Einstein had seen the rock is dropping in a straight line trajectory but the people on platform had seen the rock is dropping in parabola trajectory- Einstein had seen the straight line trajectory by effect of the train motion on his vision- here also- the matter is created because we stand on the moving Earth (which is made of bright fringes) while we have bodies of Bright fringes for that we see the Earth and all planets as matters– shortly- the matter is NOT found in the universe- it's the picture we create by (our motion effect on the coherence of light) because (we have bodies made of bright fringes) and for that- the used rules to define the matter dimensions are used rules to define data in the bright fringes and its interference but we see these bright fringes as matters and for that we consider the matter creation and dimensions are defined depending on these rules
Point No.(3) Space Nature And Properties
Any motion in space creates waves because any motion produces energy and this energy creates waves in the space- the space nature is explained in details in the paper first hypothesis with the gravitational waves analysis- BUT the space creation is explained in the paper 4th hypothesis with Young Interference discussion
Point No.(4) The Sun Rays Creation Theory
The Sun Is Not Doing Nuclear Fusion To Produce Its Rays- The Sun Nuclear Fusion Theory Is Wrong- the sun rays are created by the planets motions energies total- shortly– the sun is a phenomenon created based on the planets motions energies- means – before the sun creation the planets were found and revolving in their around a point in space and the sun is created by the planets motions energies and be put on the point of space around which the planets revolve
This fact is explained and proved in the paper second hypothesis
Point No.(5) The Solar System History (The Big Bang Concept is Wrong)
How Can We Discover The Solar System History? Let's answer in following
The big bang theory tells (Planet is Created by Random Creation)- but we didn't understand and wanted to know what does mean (Random Creation)??
The big bang told, for example- Jupiter diameter is created by unknown value and Jupiter is collided many times in its history and these collisions caused Jupiter diameter to be decreased- as a result– Jupiter diameter be (142984 km) and this value is found by random and NO geometrical reason is found behind- this is the big bang concept- BUT- my planet diameter equation disproves that because the equation proves Jupiter diameter is created basically by the value 142984 km and this value is not changed since creation- here we see the fatal error of the big bang concept- because- the concept supposes the change in planet data doesn't effect on its motion- means- if Jupiter diameter is 142984 km or 180000 km that has no effect on Jupiter motion which is wrong logically-
Also my planet diameter equation proves each planet creation data is belonged to the orbit in which this planet is created (we remember the concept tells planet is created in its orbit and from this orbit energy)- and for that- planet creation data refers to its original orbit even if this planet is migrant from its original orbit- (this fact is proved by many proves- for example Mars diameter equation refers to orbital inclination =5.1 degrees which was Mars orbital inclination in its original orbit– and Neptune diameter equation refers to the orbital inclination 17.2 degrees which is Pluto orbital inclination where Neptune original orbit was Pluto current orbit 5906 mkm)
I want to say- the history of the planets and the solar system generally is not a secret or unreachable data- because- any change in any planet data will cause change in its motion and causes effects on the other planets- for example- Neptune current orbit 4495 million km is reflected on all other orbits- I can't explain the meaning of the word (a reflected orbit) but I can prove that because the rules are used by all planets orbits used also by Neptune orbit but with reflected form (in place of "A" it be as "1/A") – Neptune orbit analysis will explain that clearly- that tells Neptune orbit is created by a method different from all other orbits and this is a proved fact –also- this tells us why Bode law couldn't predict Neptune orbit because it uses different rule
Shortly- Neptune original orbit was 5906 mkm (Pluto current orbit)- but- Neptune is dismissed from its orbit and Pluto occupied it- this fact is discussed in details in item no. (**)
Shortly-we can know all historical events in the solar system because the solar system is created based on one geometrical design and all changes in this design made by planets migration, collisions or other actions are recorded in the planets data and the solar system modified design- NO Random Creation- all historical events can be discovered and concluded in details with decisive proves
The Paper Hypotheses Explanation
The Paper hypothesis No. (1)
The Gravitational Waves Are Produced By The Planets Motions Energies And Not By The Gravitational Field (the hypothesis is written before)
The Explanation
This hypothesis is explained and proved with decisive proves in the Items NO. (II and III)
II- The Gravitational Waves Creation, Motion And Reflection
III-The Gravitational Waves Reflection Effects On The Planets Data (The Data Comparison)- Please read these 2 items in the paper abstract
The Paper hypothesis No. (2)
The Sun Is Not Doing Nuclear Fusion To Produce Its Rays- Instead- The Sun Rays Are Produced By The Gravitational Waves Motions Energies- AND-
The Gravitational Waves Are Produced By The Planets Motions Energies-
Means- The Sun Is A Phenomenon Created By The Planets Motions Energies
The 2nd Hypothesis Explanation
The Sun Rays Creation Process
This Is Extraordinary: Gravity Can Create Light, All on Its Own
This new article tells the gravitational waves can move by speed of light and can produce a light beam- I claim The Sun Rays are produced based on this method by the gravitational waves motions and not by the sun nuclear fusion process- also –No star rays is produced by the nuclear fusion process but all rays are created by the gravitational waves motions energies as the article states.
Here we have four questions to answer
How can the gravitational waves be produced by the planets motions energies?
How can the gravitational waves move by speed of light?
How can the gravitational waves motions produce a light beam?
Can The Planets Motions Energies Total Be Sufficient To Produce The Sun Rays?
Let's answer in following
1st Question
How Can The Gravitational Waves Be Produced By The Planets Motions Energies?
Planet motion produces energy (1/2 mv^2) but where's this motion energy? Planet can NOT store its motion energy inside its body because It would raise its temperature- and no planet temperature is raised by its motion- logically- planet motion energy is stored in the space in moving waves –Means- planet motion in space is similar to a fish swimming in the sea- the fish swimming creates waves in the sea and similar to that - planet motion energy creates waves in the space- and - fish swims because it hits the water by its body and that creates waves in the water- and these waves move by a velocity equal the fish velocity because of the reaction force- similar to that- Planet moves in the space and its motion energy creates waves in the space and these waves move by velocity equal this planet velocity- for example- Mercury (47.4 km/s) moves and its motion energy creates waves in the space and these waves move by equal velocity (47.4 km/s)
Shortly- the planets move and their motions create waves in the space and each wave moves by velocity equal its planet velocity
AND the planets revolve around the sun in the same one direction and for that their motions energies create waves in the space and these waves move perpendicular on the revolution direction (Toward Pluto orbit)
AND in Pluto orbit these waves are unified together into one unified wave- this wave moves by a velocity= 205.8 km/s where The 9 planets velocities total=176 km/s but I add the Earth moon velocity (29.8 km/s) that makes the total to be 205.8 km/s – I add the moon velocity because the energy is stored finally in the moon orbit-
Note- The moon and the Earth revolve around the sun together for that the moon velocity is considered equal the Earth velocity relative to (the sun) –
NOW the unified wave moves by (205.8 km/s) is the gravitational wave-
The scientists discovered these waves in the space and they called them (gravitational waves) supposing these waves are produced by the sun gravitational field- BUT Planet motion energy must be stored in the space as moving waves – as proved by the previous analysis -means- even if There's NO Gravitational field at all there's a strong reason to find waves in the space because these waves are created by the planets motions energies
Note- I refute the sun gravitational field theory- and prove the sun has no massive gravity and also No Planet Moves By The Sun Gravity (Newton Is Wrong)
The Conclusion
The Unified Wave Its Velocity 205.8 Km/S Is The Gravitational Wave
Notice - the new article still believes that the gravitational waves are produced by the gravitational field- I refuse this idea and prove the gravitational waves are produced by the planets motions energies but I need the article because it tells the waves can move by speed of light and can produce the light beam where I suppose the sun rays are created by this method
The Answer Of The Questions No. (2) And No. (3)
2ndQuestion How Can The Gravitational Waves Move By Speed Of Light? AND
3rdQuestion How Can The Gravitational Waves Motions Produce A Light Beam?
What Do We Have? We have One unified wave moves by velocity 205.8 km/s
What Do We Need? We need to accelerate the unified wave to move by speed of light (C=300000 km/s) and this wave should produce (A Light Beam)
We know the light beam is produced from (C^2= Squared Speed Of Light)
Technically- How To Solve This Problem?
We Need To Square The Wave Velocity
Let's see my hypothesis (The Gravitational Wave Reflection Causes To Square The Gravitational Wave Velocity) – Let's see if this hypothesis solves the problem
(a)
(205.8)^2 x 7.1 = 300000 km/s = C = (speed of light) where
205.8 km/s= the velocity of the unified wave (the gravitational wave)
7.1 is Lorentz length contraction effect rate for speed (0.99 C)
Let's discuss the equation –
The unified wave moves by (205.8 km/s)– and this wave is reflected-
The wave reflection causes to square its velocity – for that the velocity (205.8 km/s) is squared and be (205.8 km/s)^2= 42354 km/s -Means the wave before reflection moves by (205.8 km/s) and after reflection the wave moves by (42354 km/s)
But Lorentz length contraction effect rate causes to increase the distance 42354 km to be (42354 x 7.1 = 300000 km)– means- the speed 42354 km/s is accelerated to be 300000 km/s = C=speed of light by Lorentz length contraction effect – we understand the rate 7.1 causes to contract the distances but here the rate increases the distances because the wave reflection causes to reflect the geometrical effects.
Conclusion No. (1)
The Wave Reflection Causes To accelerate the unified wave from (205.8 km/s) to move by speed of light (C=300000 km/s)
(b)
Now we have a gravitational wave moves by speed of light (C=300000 km/s)
This wave is reflected one more time
The gravitational wave reflection causes to square its speed by that – the wave speed was = speed of light (C=300000 km/s) before the reflection and after the reflection this speed will be (C^2=Squared Speed Of Light)
The light beam is produced from this value (C^2=Squared Speed Of Light)
Now we know how the unified wave (205.8 km/s) can be accelerated to move by speed of light (C=300000 km/s) and how this wave can produce a light beam
Conclusion No. (2)
The Gravitational Wave Reflection Causes To Square The Wave Velocity
This is the main useful result from the wave reflection- because without the squaring of the wave velocity no acceleration can be done for the wave and by that the gravitational wave can't move by speed of light Nor produce any light beam
Notice (1) the waves are reflected three times in the solar system and the abstract provides strong proves for these reflections and more proves are found in the paper- the waves reflection causes basic changes in planets data and I suppose – the waves reflection causes also to square the waves velocity
Notice (2) the rate 7.1 is produced by Lorentz length contraction effect as a result for motion by speed (.99C= 297000 km/s)- I proved this fact in (Item no. 5-6 Can Relativistic Effects Be Found In The Solar System?)
THE SUN POINT CREATION
The sun point of space has geometrical features enable to produce the sun rays and that means – the sun rays can be created only in the sun corona and far from the sun NO light beam can be created – let's see the sun geometrical features in following
(i)
The Sun Point Is A Stationary Point Its Velocity 1 km/s = Zero Approximately
This is important feature – Because
All motions are done relative to the sun point of space – for example- Pluto velocity is 4.7 km/s –means- Pluto moves by 4.7 km/s relative to the sun point of space – Shortly- the whole solar system is in motion (space and planets are in motion) but the sun point is stationary (static point moves by velocity 1 km/s = Zero approximately) Means- the solar system is similar to a sea of water and the sun is similar to a vortex or whirlpool found on the sea page – the vortex doesn’t move with the sea waves -Shortly- the sun point of space is the stationary point in the solar system and all motions are done relative to the sun point of space-
Example – Venus moves by 35 km/s that means Venus moves by 35 km/s relative to the sun point of space – also we know Venus motion produces energy and this energy creates waves in the space and these waves move by velocity 35 km/s – means- these waves move by 35 km/s relative to the sun point of space-
(ii)
Why Is It Necessary For The Sun Point To Be Stationary Point? Because
1- The Gravitational Wave (Unified Wave) Moves By Speed Of Light Relative To The Sun
2- The Gravitational Wave Can NOT Move By Speed Greater Than Speed Of light
3- The Wave Reflection Causes To Square The Different Speed Between The Gravitational Wave Speed And The Sun Point Motion Speed
4- If The Different Speed Is Less Than Speed Of Light (C=300000 Km/S) The Speed Squaring Process Will Never Produce The Value (C^2= Squared Speed Of Light) – means- No Light Beam Can Be Created
Now we see the necessity to make the sun point as stationary point moves by (Zero approximately =1 km/s) – because – if the sun point moves by any higher speed than (1 km/s) the different speed will be less than speed of light and the squared value will be less than (C^2) and No light beam can be created
Now let's ask- while the space is in motion as the sea of water – how can this stationary point be created? let's answer in following
(iii)
The planets were created before the sun creation and the planets revolve around a point in space (any point in space) the revolution creates two velocities on both sides of the revolution- the two velocities are equal in value opposite in direction- the total be Zero- means- the revolution motion creates a stationary point in the revolution center-
By That -the sun point of space is created as a stationary point- and the sun point is the only stationary point in the solar system- for that all motions are done relative to the sun point of space-
4th Question
Can The Planets Motions Energies Total Be Sufficient To Produce The Sun Rays? the question is logical because -Planet motion energy (1/2 mv^2) is so small energy and the sun rays energy is massive energy -for that- It's Logical Question To Know How Can The Planets Motions Energies Total Be Sufficient To Produce The Sun Rays? Let's answer in following
(1)
The secret is the rates of time using-
The planets motions use different rates of time- by that- the planets motions energies can be accumulated during long period of time to produce massive energy sufficient to produce the sun rays – let's give examples
Example No. (1)
(One Solar Day Of The Sun Clock = 365.25 Solar Days Of The Earth Clock)
By this rate of time– The Earth motion energy for one complete year can be used by the sun in one solar day – in fact- the solar planets motions energies total during one complete year (365.25 solar days) is accumulated and stored in one energy and be used by the sun motion on one solar day that causes to accumulate massive energy to be used (notice 1461 days = 365+365+365+366)
Example No. (2)
(One Second Of The Sun Clock=1461Seconds Of The Gravitational Wave Clock)
We remember the unified wave (the gravitational wave) moves by 205.8 km/s -And – the gravitational wave moves in 1461 seconds a distance = 300000 km -BUT the Sun clock doesn't see this period 1461 seconds but sees only the period (ONE SECOND) – means-
The distance 300000 km is passed in (ONE SECOND)only for the sun clock– That causes the gravitational wave to move by speed of light (C=300000 km/s) relative to The Sun – (the rate of time using and effect is explained in details in item no V)
The Paper hypothesis No. (3)
The Planets Motions Use Different Rates Of Time
The Explanation
This hypothesis is proved and discussed in details in item No. (V)
The Paper hypothesis No. (4)
The Solar System Geometrical Design Is Consisted Of 3 Parts
First Part Young Interference
(The Solar Planets And Their Orbits Are Created Based On Young Interference)
Second Part The Sun Creation Process
(The Sun Creation Is A Geometrical Addition To Young Interference)
Third Part Neptune Orbit Creation
(Neptune Orbit Creation Is Another Geometrical Addition To Young Interference)
The 4th Hypothesis Explanation
The Solar System Design Part One – Young Interference
Young Interference Is A Model For The Solar System Design
(The Solar Planets And Their Orbits Are Created Based On Young Interference)
The discussion is consisted of 12 questions and their answers
Can The Space Be Created By Light Beam Energy?
How Can Young Interference Be A Model For The Solar System Design?
What Are The Useful Results We Get If (Young Interference Can Be A Model For The Solar System Design)?
What Proves We Have For The Idea Tells (Young Interference Can Be A Model For The Solar System Design)?
How Can The Coherence Of Light Be Occurred?
Can The Light Move Into The Past?
How Is Planet Formatted (Planet Formation Details)?
What problems are made by Young interference as a model for the solar system design?
Why Do We See The Bright Fringes As Planets?
Does Space Creation Need a speed 1.16 million km per second?
What's The Time Definition?
Can the solar system design be greater than (Young Interference)?
Let's answer in following
First Question
Can The Space Be Created By Light Beam Energy?
What Machine Can Use The Light Beam Energy To Create The Space?
Young Interference uses two light beams for coherence of light- and this coherence produced the interference (bright fringes and dark fringes)- if we accept the space is similar to the dark fringes- that tells- the space can be produced by the coherence of light (If we put a small creature as ant inside a dark fringe this creature will see this dark fringe as space around it)
Second Question
How Can Young Interference Be A Model For The Solar System Design?
Young Interference Is Consisted Of Bright Fringes And Dark Fringes
And - if Young interference is a model for the solar system- that tells
We See The Bright Fringes As Planets (The Fringe Breadth Is Comparable With The Planet Diameter)
We See The Dark Fringes As These Planets Orbits (Space)-
The bright fringes order is typical to the solar planets distribution between the sun and Pluto
Planet velocity is defined based on its order because (V2=0.8 V1)- means- each planet velocity = (0.8) of its previous neighbor velocity (for example The Earth velocity 29.8 km/s x (0.8) = 24.1 km/s Mars velocity error 1%) – means- the order defines each planet velocity- that answers the question (why does planet orbit define its velocity?)
NOW- let's compare between Young Interference and the solar system design
The planets distribution is typical to Young Interference-because- the greatest diameter planet "Jupiter" is found in the middle and the other planets diameters are decreased gradually on both sides typical to the fringes distribution in Young interference-
Please remember- I proved Mars original orbit was between Mercury and Venus and Mars had migrated to its current orbit by that the inner planets original order was (Mercury- Mars- Venus- The Earth) the diameters are decreased gradually from the Earth to Mercury typical to Young Interference (Also the outer planets diameters are decreased gradually from Jupiter to Pluto)-
If Young Interference can be used as a model for the solar system that means we see the bright fringes as planets (why? the answer is later)
Third Question
What Are The Useful Results We Get If (Young Interference Is A Model For The Solar System Design)? we get two useful results which are
First result- this proves the conclusion tells (Light Can Move Into The Past)- which can enable us to create the time machine (explained later)
Second result- This prove the conclusion (We See The Bright Fringes As Planets) which explain the observer effect on the observation results (explained later)
Fourth Question
What proves are found for the idea tells (Young Interference Is A Model For The Solar System Design)?
1stProof–The planets distribution is typical to the bright fringes distribution in Young Interference (explained before)
2ndProof– The Planets Diameters On Both Sides Are Proportional- let's prove that
We accepted Jupiter (the greatest diameter) is comparable with the greatest bright fringe- and the other fringes breadths are decreased gradually on both sides- means the opposite fringes have equal breadth- the planets diameters are decreased gradually on both sides- but the opposite planets diameters aren't equal (but proportional)- let's see clearly- the inner planets original order was (Mercury- Mars– Venus– The Earth) and the outer planets original order was (Jupiter – Saturn- Uranus- Neptune) because Pluto was the Mercury moon and migrated to the end of the solar system design
Now- the opposite fringes in Young interference has equal breadth- that necessitates – the Earth and Saturn diameters to be equal- and – Venus and Uranus diameters to be equal and Mars and Neptune diameters to be equal – NOT FACT-
BUT
Data
(Earth velocity /Saturn velocity)^2 = (Saturn diameter/ Earth diameter)
(Venus velocity /Uranus velocity)^2 = (2 Uranus Circumference / Venus diameter)
(Mars velocity /Neptune velocity) x π = 2 (Neptune Diameter / Mars diameter) (4%)
Shortly- the opposite planets diameters are proportional with their velocities- that proves my theory (Young Interference is a model for the solar system design) because the opposite planets diameters are proportional with each other
Notice (1)
The data tells the fringe breadth is comparable with Planet diameter and not mass- by that- we conclude Planet geometrical design depends on its diameter (volume) and not the mass where the mass is created and increased gradually through the time
Notice (2) Mars diameter is decreased 4% as a result for the collisions with the planets- that explains why the error is (4%) (also Mars and Neptune are migrant planets- means- this data is found based on the modification after Mars Migration)
3rd Proof-
There are 2 points of similarity between Young interference and the planets distribution which are
1- The bright and dark fringes are in order- and also the planets are in order-as proved by Bode law (all planets follow Bode law order except Neptune because Neptune original orbit was Pluto current orbit 5906 million km and Neptune current orbit 4495 million km is created after all planets orbits creation and out of the solar system original geometrical design)
Notice (bode equation is d = 0.4 x 3 x 2^n where (n=1, 2, 4, 8, 16, 32, 64 and 128) where d= planet orbital distance)
Shortly –
The solar planets are in order depend on Bode law and
The Young interference fringes are in order based on Young interference Equation
I suppose the two orders are typical
2- The observer is a player in the two equations – where – In Young Equation the factor (D) measures the distance between the slits and the interference board- where usually the observer stands beside the slits –And
In Bode Law – the planets order depends on the unit (AU=149.6 million km = Earth orbital distance) which is the distance between the sun and the Earth (the observer)
4th Proof– the fringes are reflected on each other- let's explain that-
The greatest fringe is in the middle- and the fringes breadth is decreased gradually on both sides- that makes each side is reflected on the other side- (as in the coordinates the origin is Zero and on both sides there are (+1 and -1) and (+2 and -2) and (+3 and -3) ….etc) - means –the fringes are reflected on each other
I found also planets data is reflected on each other- planet velocity proves that because (v1v2=322) means planets velocities are complementary each other (because they are reflected on each other)- let's remember this rule
47.4 km/s (Mercury velocity) x 6.8 km/s (Uranus velocity) =322
35 km/s (Venus velocity) x 4.7 km/s (Pluto velocity) x 2 =322
29.8 km/s (The Earth velocity) x 5.4 km/s (Neptune velocity) x 2 =322
24.1 km/s (Mars velocity) �� x13.1 km/s (Jupiter velocity) =322
The velocities are complementary because they are reflected on each other
Mars moves per day 2.082 million km and (1/2.082) = 0.46688 mkm where
Neptune moves per day a distance 0.46688 million km (all planets use this same rule)
Please note- planet orbit is comparable with the dark fringe order
And planet orbit defines its velocity
And each side fringes are reflected on the other side fringes -And planets velocities are complementary each other because they are reflected on each other
That shows the similarity between the planets distribution and the fringes distribution
5th Proof–my paper proves my theory tells (Matter is created by two energies- means- one energy is insufficient to cause any matter creation) the coherence of light is done by two sources of energy (2 light beams) for that Young interference fulfils the matter creation requirement
6th Proof– also my paper proves my theory tells (matter is created in pairs and No single matter can be created- as electron and positron are produced by Gamma ray- also as male and female are produced by the creation system)-
In Young interference we see the two sides are reflected on each other that makes the fringes produced in pairs means Young interference fulfills the matter creation requirement
7th Proof– Planet velocity analysis proves planet velocity is defined based on two rules each rule depends on a different speed the two speeds are (1.16 million km per second and 300000 km/s) – means- these two speeds (together) caused to define planet velocity and how can we find two speeds as (one reason to define planet velocity?) it can be done only if the two light beams made a coherence of light- that makes the two light beams partners in the same coherence by which the planets are created (please review planet velocity definition Point no. **) (CONT)
Gerges Francis Tawdrous +201022532292
Physics Department- Physics & Mathematics Faculty
Peoples' Friendship university of Russia – Moscow
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E-mail [email protected], [email protected]
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#spring#framework#programming#coding#code#trending#education#technology#tech#engineering#software#development#softwaredevelopment#computer#computertechnology#frameworks#online#tnsfrbc#obcrights#hope#scholarship#beasiswa#studyabroad
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The Future of Software Engineering: What 2025 Holds
The landscape of software engineering is rapidly evolving. It is shaping up to be as exciting as it is transformative. Gone are the days when coding was solely the domain of dedicated programmers tucked away in dimly lit offices. Today, we’re entering a new era. Artificial intelligence is changing how we approach software development. Real-time computing is also a key factor. Additionally, the…
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Courier Service Management Software by @hrsoftbd Bangladesh
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OMR Solution for MCQ Exam from @hrsoftbd Bangladesh
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How to get into Coding!
Coding is very important now and in the future. Technology relies on coding and in the future you will need to know how to code to get a high-paying job. Many people consider having Computer Science field-related jobs, especially in AI. What if you are interested it in general or as a hobby? What if you don't know what you want to do yet for college?
Pick a language you want to learn: Personally, I started out with HTML and CSS. I recommend if you want to do web design HTML and CSS are good languages to start with. Otherwise, start with JavaScript or Python.
2. Find Resources: Basically you want to look at videos on YouTube, and take classes that have coding like AP CSP, AP CS A (harder class), Digital Information Technology, etc. You can also attend classes outside in the summer like CodeNinjas and use websites like code.org, freeCodeCamp, and Codecademy. Also, ask your friends for help too! You can find communities on Reddit and Discord as well.
3. Start Practicing: Practice slowly by doing small projects like making games for websites and apps. You can work with friends if you are still a beginner or need help. There's also open-source coding you can do!
4. Continue coding: If you don't continue, you will lose your skills. Be sure to always look up news on coding and different coding languages.
5. Certifications: If you are advanced in coding or want to learn more about technology, you can do certifications. This can cost a lot of money depending on what certification you are doing. Some school districts pay for your certification test. But if you take the test and pass, you can put it on your resume, and job recruiters/interviewers will be impressed! This can help with college applications and show initiative if you want a computer science degree. This shows you are a "master" of the language.
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here’s my pro tip
everyone keeps pushing computer science without recognizing that the field is quickly becoming oversaturated. If you love CS, than sure, do that. But if you’re looking for a really marketable degree that will let you do CS but also leave the door open for other stem careers, then I highly recommend computer engineering or electrical engineering with a CS minor (optional - have an ee degree without a minor and I still work in software). You can still get a software job if you want, with the added bonus that a lot of CS people will think you’re a wizard for having a working knowledge of hardware. And as software jobs get harder to find and get, you can diversify and apply for hardware jobs. And the hardware jobs will be easier to get if you know how to code. Also, circuits are really fucking cool guys.
#Engineering#computer science#software development#electrical and computer engineering#stem education#jobs#employment#tech#for those who don’t know#computer engineering is a combination of electrical engineering and computer science degrees#So much so that at my school you aren’t even allowed to get a cs minor if you have ce major because they already overlap so much#That the cs minor is redundant#If you take a circuits class and hate it try ce instead of ee#ce usually requires less circuits#if you love circuits and the physics side do ee#But ce and ee will both let you work in both software and hardware even though ee is focused on hardware#And having both software and hardware skills is highly sought after#I got my software job because I was an electrical engineer#they specifically wanted someone to do software-hardware integration and that is a less common skill set
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Best IT Courses In Bhubaneswar:- seeree services pvt ltd.
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Which is better full stack development or testing?

Full Stack Development vs Software Testing: Which Career Path is Right for You?
In today’s rapidly evolving IT industry, choosing the right career path can be challenging. Two popular options are Full Stack Development and Software Testing. Both of these fields offer unique opportunities and cater to different skill sets, making it essential to assess which one aligns better with your interests, goals, and long-term career aspirations.
At FirstBit Solutions, we take pride in offering a premium quality of teaching, with expert-led courses designed to provide real-world skills. Our goal is to help you know, no matter which path you choose. Whether you’re interested in development or testing, our 100% unlimited placement call guarantee ensures ample job opportunities. In this answer, we’ll explore both career paths to help you make an informed decision.
Understanding Full Stack Development
What is Full Stack Development?
Full Stack Development involves working on both the front-end (client-side) and back-end (server-side) of web applications. Full stack developers handle everything from designing the user interface (UI) to managing databases and server logic. They are versatile professionals who can oversee a project from start to finish.
Key Skills Required for Full Stack Development
To become a full stack developer, you need a diverse set of skills, including:
Front-End Technologies: HTML, CSS, and JavaScript are the fundamental building blocks of web development. Additionally, proficiency in front-end frameworks like React, Angular, or Vue.js is crucial for creating dynamic and responsive web interfaces.
Back-End Technologies: Understanding back-end programming languages like Node.js, Python, Ruby, Java, or PHP is essential for server-side development. Additionally, knowledge of frameworks like Express.js, Django, or Spring can help streamline development processes.
Databases: Full stack developers must know how to work with both SQL (e.g., MySQL, PostgreSQL) and NoSQL (e.g., MongoDB) databases.
Version Control and Collaboration: Proficiency in tools like Git, GitHub, and agile methodologies is important for working in a collaborative environment.
Job Opportunities in Full Stack Development
Full stack developers are in high demand due to their versatility. Companies often prefer professionals who can handle both front-end and back-end tasks, making them valuable assets in any development team. Full stack developers can work in:
Web Development
Mobile App Development
Enterprise Solutions
Startup Ecosystems
The flexibility to work on multiple layers of development opens doors to various career opportunities. Moreover, the continuous rise of startups and digital transformation initiatives has further fueled the demand for full stack developers.
Benefits of Choosing Full Stack Development
High Demand: The need for full stack developers is constantly increasing across industries, making it a lucrative career choice.
Versatility: You can switch between front-end and back-end tasks, giving you a holistic understanding of how applications work.
Creativity: If you enjoy creating visually appealing interfaces while also solving complex back-end problems, full stack development allows you to engage both creative and logical thinking.
Salary: Full stack developers typically enjoy competitive salaries due to their wide skill set and ability to handle various tasks.
Understanding Software Testing
What is Software Testing?
Software Testing is the process of evaluating and verifying that a software product or application is free of defects, meets specified requirements, and functions as expected. Testers ensure the quality and reliability of software by conducting both manual and automated tests.
Key Skills Required for Software Testing
To succeed in software testing, you need to develop the following skills:
Manual Testing: Knowledge of testing techniques, understanding different testing types (unit, integration, system, UAT, etc.), and the ability to write test cases are fundamental for manual testing.
Automated Testing: Proficiency in tools like Selenium, JUnit, TestNG, or Cucumber is essential for automating repetitive test scenarios and improving efficiency.
Attention to Detail: Testers must have a keen eye for identifying potential issues, bugs, and vulnerabilities in software systems.
Scripting Knowledge: Basic programming skills in languages like Java, Python, or JavaScript are necessary to write and maintain test scripts for automated testing.
Job Opportunities in Software Testing
As the demand for high-quality software increases, so does the need for skilled software testers. Companies are investing heavily in testing to ensure that their products perform optimally in the competitive market. Software testers can work in:
Manual Testing
Automated Testing
Quality Assurance (QA) Engineering
Test Automation Development
With the rise of Agile and DevOps methodologies, the role of testers has become even more critical. Continuous integration and continuous delivery (CI/CD) pipelines rely on automated testing to deliver reliable software faster.
Benefits of Choosing Software Testing
Job Security: With software quality being paramount, skilled testers are in high demand, and the need for testing professionals will only continue to grow.
Quality Assurance: If you have a knack for perfection and enjoy ensuring that software works flawlessly, testing could be a satisfying career.
Automated Testing Growth: The shift toward automation opens up new opportunities for testers to specialize in test automation tools and frameworks, which are essential for faster releases.
Flexibility: Testing provides opportunities to work across different domains and industries, as almost every software product requires thorough testing.
Full Stack Development vs Software Testing: A Comparative Analysis
Let’s break down the major factors that could influence your decision:
Factors
Full Stack Development
Software Testing
Skills
Proficiency in front-end and back-end technologies, databases
Manual and automated testing, attention to detail, scripting
Creativity
High – involves creating and designing both UI and logic
Moderate – focuses on improving software through testing and validation
Job Roles
Web Developer, Full Stack Engineer, Mobile App Developer
QA Engineer, Test Automation Engineer, Software Tester
Career Growth
Opportunities to transition into senior roles like CTO or Solution Architect
Growth towards roles in automation and quality management
Salary
Competitive with wide-ranging opportunities
Competitive, with automation testers in higher demand
Demand
High demand due to increasing digitalization and web-based applications
Consistently high, especially in Agile/DevOps environments
Learning Curve
Steep – requires mastering multiple languages and technologies
Moderate – requires a focus on testing tools, techniques, and automation
Why Choose FirstBit Solutions for Full Stack Development or Software Testing?
At FirstBit Solutions, we provide comprehensive training in both full stack development and software testing. Our experienced faculty ensures that you gain hands-on experience and practical knowledge in the field of your choice. Our 100% unlimited placement call guarantee ensures that you have ample opportunities to land your dream job, no matter which course you pursue. Here’s why FirstBit is your ideal training partner:
Expert Trainers: Learn from industry veterans with years of experience in development and testing.
Real-World Projects: Work on real-world projects that simulate industry scenarios, providing you with the practical experience needed to excel.
Job Assistance: Our robust placement support ensures you have access to job openings with top companies.
Flexible Learning: Choose from online and offline batch options to fit your schedule.
Conclusion: Which Career Path is Right for You?
Ultimately, the choice between full stack development and software testing comes down to your personal interests, skills, and career aspirations. If you’re someone who enjoys building applications from the ground up, full stack development might be the perfect fit for you. On the other hand, if you take satisfaction in ensuring that software is of the highest quality, software testing could be your calling.
At FirstBit Solutions, we provide top-notch training in both fields, allowing you to pursue your passion and build a successful career in the IT industry. With our industry-aligned curriculum, expert guidance, and 100% placement call guarantee, your future is in good hands.
So, what are you waiting for? Choose the course that excites you and start your journey toward a rewarding career today!
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HRsoftBD offer Bluk SMS
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Simplify Your E-Learning Experience with Dropbox Integration 📂🖥️ Managing e-learning content just got easier! With Integrate Dropbox, effortlessly upload, store, and share educational materials straight from Dropbox to your LMS. This powerful WordPress plugin takes the complexity out of course management, allowing educators to focus on teaching.
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